<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Satoru Iwata left his touch on the Nintendo&nbsp;Switch]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://cdn0.vox-cdn.com/thumbor/wrsX7oFVA_9ZPccIRTLBl6Ijxfo=/0x0:1600x900/640x360/cdn0.vox-cdn.com/uploads/chorus_image/image/53226053/Nintendo-Direct-2013-Satoru-Iwata-006.0.0.0.jpg' style='max-width:600px;' /></p>
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<p>The visionary’s influence bleeds through </p>
<p>Satoru Iwata, the beloved Nintendo president who <a href="http://ift.tt/1dULRPs">died in 2015</a>, played a big part in the design of the company’s latest console. In an interview with <a href="http://ift.tt/2lISkCx">Time</a>, longtime collaborator and Nintendo creative fellow Shigeru Miyamoto spoke of his former colleague’s lasting influence on the Switch, the first new system to launch after Iwata’s death.</p>
<p>“Mr. Iwata, Mr. Takeda and myself provided feedback and made decisions, but ultimately Mr. Iwata was the head of development, so he put a lot of thought and time into Switch,” Miyamoto said of Iwata’s participation in the hybrid console’s creation. “I think that the idea of Nintendo Switch being a device you can take out and anywhere, and the idea of it being a system that really allows networking and communicating with people, I think that&#8217;s something Mr. Iwata put a lot of emphasis on.”</p>
<p>Iwata was known as an innovator, a technically proficient member of the company who endeavored to make “the technical things like network capabilities or servers or whatever fun,” explained Miyamoto. </p>
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<p>That’s apparent in the consoles that Iwata oversaw throughout his tenure as president, like the Nintendo DS and the Wii. The DS introduced Wi-Fi connectivity to Nintendo hardware, and it introduced the feature to owners through game-specific apps like DS Download Play. A variety of software available to Wii owners expanded on the Wi-Fi utility, like the WiiConnect24 feature and various Mii-based channels.</p>
<p>Many of Iwata’s long-held values when it comes to development are reflected in the Switch. In <a href="http://ift.tt/Ql9ik3">one of his roundtable interviews</a> with other Nintendo staffers about the WIi U, Iwata talked about the importance of “low power consumption and high performance.”</p>
<p>That’s a phrase we’ve heard other Nintendo employees, like technology fellow Genyo Takeda, use regarding the Switch <a href="http://ift.tt/2kgVYSN">in recent weeks</a>. Although Iwata didn’t live to see the Switch’s reveal — or its upcoming March 3 release — his devotion and development knowhow come through with the new console, which was likely his final project with Nintendo before his death.</p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2lJgZH2">Polygon &#8211;  Full</a></em></div>
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