<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[4 Telltale Developers Move to&nbsp;Ubisoft]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Four Telltale Games veterans have been hired by Ubisoft San Francisco, Ubisoft announced today.
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<p>Dennis Lenart, Nick Herman, Pierre Shorette, and Adam Sarasohn have all been hired by the studio to expand its &quot;narrative creative pool,&quot; according <a target="_blank" href="http://ift.tt/2l864VU">to Ubisoft</a>.
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<p>&quot;We are excited to welcome these strong industry veterans to our skilled team at Ubisoft San Francisco.&quot; said executive producer, François Pelland. &quot;As we continue to expand our portfolio of games, we look to hire the best talent in the industry and infuse team members with a shared passion for development.&quot;
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<p>Lenart oversaw the first season of Telltale&#8217;s The Walking Dead: Season One and was the creative director for Minecraft: Story Mode. Herman was Telltale&#8217;s first cinematic artist and worked on The Walking Dead&#8217;s first season as its lead cinematic artist and director.
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<p><a href="http://ift.tt/2lj11mc">Continue reading…</a></p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2lj11mc">IGN PC Articles</a></em></p>
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