<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Despite What Its Box Says, This New Switch Game Doesn&#8217;t Require A Big&nbsp;Download]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://static.gamespot.com/uploads/screen_medium/123/1239113/3213513-legoi.jpg' style='max-width:600px;' /></p>
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<p>In an age where day-one updates and mandatory installations are the norm, it&#8217;s been pleasant for <a href="http://ift.tt/2mUjNDL">Nintendo Switch</a> to have physical games you can insert and play immediately. Despite what its box might suggest, <a href="http://ift.tt/2ohS0vt">Lego City Undercover</a> won&#8217;t prove to be an exception.</p>
<p dir="ltr">Some concerns were raised recently when a photo of Undercover&#8217;s box made its way online (via <a href="http://ift.tt/2naXozF">Nintendo Everything</a>), suggesting it had a sizable required update. A note on the back states, &quot;Up to 13 GB storage required for game download.&quot; That would be unusual for a Switch game, and particularly problematic as that would take up roughly 40% of the system&#8217;s internal storage.</p>
<p dir="ltr">As it turns out, this is simply a mistake.</p>
<p dir="ltr">&quot;The information is listed incorrectly on the packaging of Lego City Undercover for Nintendo Switch,&quot; a spokesperson told GameSpot. &quot;Players who purchase a physical copy of Lego City Undercover on Nintendo Switch at retail are getting the complete game and do not need to download additional content to enjoy the full experience.&quot;</p>
<p dir="ltr">The spokesperson further clarified that you don&#8217;t need an internet connection in order to play the game. Instead, one is merely &quot;suggested&quot; so that you can download &quot;the typical content update patch.&quot;</p>
<p dir="ltr">Prior to this being straightened out, there had been speculation that this had been a deliberate move in order to keep the game&#8217;s price down.</p>
<p dir="ltr">A previous report from <a href="http://ift.tt/2nvRZ6h">Eurogamer</a> suggested that manufacturing costs for physical Switch games can be higher than those for <a href="http://ift.tt/2mUsZbd">PS4</a>, <a href="http://ift.tt/2nK1ajp">Xbox One</a>, and <a href="http://ift.tt/2nKlIbK">PC</a>, particularly for those requiring high-capacity game cards. Additionally, digital Switch games reportedly can&#8217;t be priced lower than their physical counterparts. While Nintendo has not confirmed these details, it may explain why multiplatform games such as <a href="http://ift.tt/2o8A9Kk">Rime</a> and <a href="http://ift.tt/2ohHPqV">Minecraft: Story Mode</a> carry a higher price on Switch than other platforms.</p>
<p dir="ltr">With all of this in mind, some players speculated that Lego City Undercover was shipping on a lower-capacity game card in order to keep the physical and digital price of the game down.</p>
<p dir="ltr">It turns out that isn&#8217;t the case, though it doesn&#8217;t rule out the possibility of a developer potentially doing so in the future.</p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2obzqZk">GameSpot</a></em></div>
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