<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Xbox One now supports Dolby Atmos and DTS:X audio &#8211;&nbsp;Engadget]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img src="http://ift.tt/2ngTw4j" title="Xbox One now supports Dolby Atmos and DTS:X audio"></p>
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<p>The big difference with Dolby Atmos and DTS:X, compared to older audio formats, is that they go beyond the traditional 5.1/7.1 speaker philosophy. Instead of sending sound to discrete channels, they&#8217;re &#8220;object-based&#8221; formats that expand the sound field across all of your speakers. Notably, that includes speakers either mounted above you or with upward-firing capabilities that bounce sound off of your ceiling.</p>
<p>While they&#8217;re both niche formats, there are plenty of Blu-ray titles on the market that support Atmos, like <em>Mad Max: Fury Road, Jupiter Ascending</em> and <em>Game of Thrones</em>. That codec should also pair nicely with the Xbox One S&#8217;s 4K Blu-ray drive, as most UHD titles also include Atmos support. And of course, it&#8217;ll likely be something the <a href="http://ift.tt/2nfVlhT">upcoming Project Scorpio</a> supports as well.</p>
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<p dir="ltr" lang="en">Blu-ray Bitstream pass-through is now live on Xbox One consoles. Reboot &amp; select &#8216;Let my receiver decode audio&#8217; in Blu-ray settings page <a href="https://t.co/SWsqaGA46n">http://pic.twitter.com/SWsqaGA46n</a></p>
<p>— Larry Hryb 💬 (@majornelson) <a href="https://twitter.com/majornelson/status/849661430156509184">April 5, 2017</a></p></blockquote></div>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2odSUf4">xbox one &#8211; Google News</a></em></p>
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