<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Good news: Grand Theft Auto 5 is being used to train driverless&nbsp;cars]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img alt="" src="http://ift.tt/2puDUb4"></p>
<p>Data from Los Santos helps analysts speed development</p>
<p>If you&#8217;ve ever happened upon a dozen cars immobilized by pure gridlock in a <em>Grand Theft Auto 5</em> intersection and thought, &quot;Now this is the kind of driver AI we need more of!&quot; I have good news for you: The game is being used to teach cars how to drive themselves.</p>
<p>That&#8217;s according to <a href="http://ift.tt/2omi088">this story from Bloomberg</a>, and, yes, researchers know how dubious it sounds at first. They quickly point out whatever data they&#8217;re getting out of <em>Grand Theft Auto 5</em> is supplementary to their work and not, like, the basis of their software. Which is great, because no one wants this in real life:</p>
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<p>It turns out that <em>GTA 5</em> is one of the simulation platforms that researchers are using to train up their self-driving AI before unleashing it on real roads. There simply isn&#8217;t enough time in the day to drive enough real-world miles to teach the self-driving software how to operate a vehicle safely. </p>
<p>&quot;Just relying on data from the roads is not practical,&quot; said Davide Bacchet of Nio, a startup whose goal is to introduce a self-driving electric car to the United States in 2020.</p>
<p>Alain Kornhauser, a Princeton University professor who advises its Autonomous Vehicle Engineering team, added that <em>GTA 5</em> &quot;is the richest virtual environment that we could extract data from.&quot;</p>
<p>The point is not so much that the behavior of AI drivers in Grand Theft Auto will or should be the behavior of AI cars in real life. And that&#8217;s good. I don&#8217;t want self driving cars getting frustrated, flipping out, driving on the sidewalk and into oncoming traffic, much less creating enormous chain reaction explosions.</p>
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<div><span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/6UTYlc0nfPk?version=3&#038;rel=0&#038;showsearch=0&#038;showinfo=0&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=1&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span></div>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2prDTHt">Polygon &#8211;  Xbox One</a></em></p>
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