<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Can &#8216;Titanfall: Assault&#8217; Succeed Where &#8216;Titanfall: Frontline&#8217; Failed?]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://i0.wp.com/cdn.toucharcade.com/wp-content/uploads/2017/05/Titanfall-Assault.jpg' style='max-width:600px;' /></p>
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<p>A while ago, Nexon and Respawn Entertainment announced a deal to make <em>Titanfall</em> mobile games. The first game, <em>Titanfall: Frontline</em> didn&#8217;t make it out of soft launch, being a <em>Hearthstone</em> [<a href="http://ift.tt/1hMpCLU">Free</a>]  style CCG. It probably could have released and been fine, but all parties involved decided to cut their losses. But despite <em>Titanfall 2</em> <a href="http://ift.tt/2p70ZyM">not meeting sales expectations</a> and seemingly putting the franchise in jeopardy, <em>Titanfall</em>&#8216;s mobile titles are still coming along. Next up is <em>Titanfall: Assault</em>, a &#8220;real-time PvP mobile strategy game&#8221; where you&#8217;ll build a deck of Pilots, Titans, and Burn Cards to fight in various maps in the Frontier War.</p>
<p><a href="http://ift.tt/2pJ72hi"><img src="http://ift.tt/1eK7O3b" alt="" class="aligncenter size-full wp-image-215119" /><img src="http://ift.tt/2pJ72hi" alt="" class="aligncenter size-full wp-image-215119" /></a></p>
<p>My fear is that they&#8217;re making the same mistake that they did with <em>Titanfall: Frontline</em>, which is to make a derivative game in a crowded genre without differentiating itself. It seems like hardpoint domination is part of the game from the screnshots, but I do see some lanes involved. Other games like <em>Tom Clancy&#8217;s Shadowbreak</em> are at least adding a separate gameplay component on top of the <em>Clash Royale</em> &#8220;collectible card arena&#8221; gameplay. I&#8217;m curious to see how <em>Titanfall: Assault</em> turns out if and when it soft launches. <a href="http://ift.tt/2p74Snp">The official website</a> has some additional screenshots and information.</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2pJ8uQw">TouchArcade</a></em></div>
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