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                    The indie studio chose not to fight Bethesda in court.                 </p>
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                            By <a href="http://ift.tt/2dil3OK">Alex Gilyadov</a>                        </span><br />
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<p>The upcoming Shadow of the Colossus-inspired survival game <a class="autolink" title="Prey for the Gods" href="http://ift.tt/2p9ZErO">Prey for the Gods</a> has changed its name to Praey for the Gods following a trademark dispute with Bethesda, according to the developer.</p>
<p>Developer No Matter Studios <a href="http://ift.tt/2pZ3t7j" target="_blank" rel="nofollow">revealed in a recent newsletter</a> that, after some consideration, it decided it &#8220;had&#8221; to change the game&#8217;s name, as shortly after applying for trademarks for Prey for the Gods, Bethesda parent company Zenimax allegedly chose to oppose No Matter Studios&#8217; mark. According to No Matter, Zenimax believes the original title is too similar to its trademark for <a href="http://ift.tt/2p1pAWC" target="_blank">Prey</a>, which it acquired from Id Software in 2009.</p>
<p>IGN has reached out to Bethesda for confirmation of the dispute and will update this story with any comment we receive.</p>
<p>In the blog post, No Matter Studios explains it could have fought Bethesda in court, but decided not to as &#8220;we didn’t want to spend our precious Kickstarter funds, nor did we want to have to ask for additional funds to fight this in court.&#8221; Ultimately, the team decided it wasn&#8217;t worth the risk of going to trial or potentially being &#8220;sued for millions on trademark infringement.&#8221;</p>
<p>&#8220;Using backer money towards something that doesn’t go towards the development or backer rewards felt horrible to us,&#8221; No Matter Studios explains in the post. &#8220;Even if we did win we’d have to spend a solid chunk of our funds and in our opinion it wasn’t worth it.&#8221;</p>
<p>The studio has reassured its Kickstarter backers that, despite this issue, <a href="http://ift.tt/2p9ATfE" target="_blank">Praey for the Gods</a> will still release in December for Steam, PlayStation 4, and Xbox One. <a href="http://ift.tt/2aKXYS5" target="_blank">Check out IGN&#8217;s Praey for the Gods let&#8217;s play</a> for a tour of the game from director Brian Parnell.</p>
<p>Meanwhile, Bethesda&#8217;s <a href="http://ift.tt/2p1pAWC" target="_blank">Prey</a> from developer Arkane Studios will hit store shelves on May 5. Stay tuned to IGN for our review.</p>
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<p><em>Alex Gilyadov is a freelance writer for IGN. You can follow him on <a href="https://twitter.com/rparampampam?lang=en" target="_blank" rel="nofollow">Twitter.</a> </em></p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2oYWJ9t">IGN Video Games</a></em></div>
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