<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Mega Man creator’s studio now part of Ni No Kuni&nbsp;company]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://cdn.vox-cdn.com/thumbor/Bj6oTAv4OZeWUCD7RWXuhqCQd-k=/0x58:700x452/640x360/cdn.vox-cdn.com/uploads/chorus_image/image/55254641/6ca21688cf4605b0621ae2aeb62d10d3_large.0.jpg' style='max-width:600px;' /></p>
<div><img alt="" src="http://ift.tt/2sABdZR"></p>
<p>New name is Level-5 Comcept</p>
<p>The developer behind <em>Ni No Kuni</em> and Professor Layton purchased Comcept, the studio founded by Mega Man creator Keji Inafune, according to a report by Famitsu.</p>
<p>Moving forward the studio will be known as Level-5 Comcept, according to the report, which was translated by <a href="http://ift.tt/2rhqn70">Gematsu</a>.</p>
<p>“Although there are plans to close Comcept as it currently stands in the future, I will take responsibility for the titles I’m working on until the end,” Inafune said.</p>
<p>In the future, it sounds like Comcept, which is made up of about 15 people, will essentially act as Level-5’s Osaka studio.</p>
<p>The first game by the new studio will be an iOS and Android title called Dragon Colonies, due out in Japan next year.</p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2rhMKsY">Polygon &#8211;  Full</a></em></div>
</div>
]]></html><thumbnail_url><![CDATA[https://i0.wp.com/cdn.vox-cdn.com/thumbor/Bj6oTAv4OZeWUCD7RWXuhqCQd-k=/0x58:700x452/640x360/cdn.vox-cdn.com/uploads/chorus_image/image/55254641/6ca21688cf4605b0621ae2aeb62d10d3_large.0.jpg?fit=440%2C330&ssl=1]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[248]]></thumbnail_height></oembed>