<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Team Fortress 2 Update&nbsp;Released]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src="http://ift.tt/2g59SWk" title="News - Team Fortress 2 Update Released"></p>
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								An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:</p>
<ul>
<li>Added AsiaFortress Cup Season 11 tournament medals</li>
<li>Added the Chapelaria Ultiduo Season 1 tournament medals</li>
<li>Added the TFCL 6v6 Alpha and Season 2 tournament medals</li>
<li>Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals</li>
<li>Added the Blapature Co. Contributor 2017 community event medal</li>
<li>Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal</li>
<li>Fixed a server crash related to vote-kick</li>
<li>Fixed a client crash related to previewing bundles in the Mann Co. Store</li>
<li>Fixed being able to accept a duel request during the round-end bonus time</li>
<li>Fixed rockets fired by Halloween bosses not displaying particle effects if Halloween is not active (community request)</li>
<li>Strange Soda Poppers can now accept Critical Kills strange parts</li>
<li>Updated the localization files</li>
<li>Mannpower update
<ul>
<li>All-class
<ul>
<li>Players can no longer taunt when grappled to an enemy (you can still taunt if an enemy has grappled to you) </li>
<li>Players can no longer grapple while frozen before a round starts or while stunned</li>
<li>Fixed not equipping the grapple when accepting the prompt about equipping it</li>
</ul>
</li>
<li>Engineer
<ul>
<li>Halved the number of wrench hits needed to upgrade buildings</li>
</ul>
</li>
<li>Pyro
<ul>
<li>Reduced grapple movement speed when hooked into another player because of their advantage in close quarters</li>
<li>Reduced the rate of rage gain when carrying a powerup</li>
</ul>
</li>
<li>Agility
<ul>
<li>Reduced grapple movement speed bonus when carrying the intelligence</li>
</ul>
</li>
<li>Knockout
<ul>
<li>Reduced melee damage bonus </li>
<li>Updated health bonus per class
<ul>
<li>Spy, Sniper, Engineer, Scout, and Heavy increased</li>
<li>Medic, Soldier, and Demoman unchanged</li>
<li>Pyro and Demoknight decreased</li>
</ul>
</li>
</ul>
</li>
<li>Precision
<ul>
<li>Removed radius damage falloff on explosive projectiles</li>
<li>Removed self-blast damage</li>
</ul>
<p></li>
<li>Resistance and Vampire
<ul>
<li>Added immunity to reflect damage</li>
</ul>
</li>
</ul>
</li>
</ul>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2f9raG9">Steam RSS News Feed</a></em></p>
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