<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Interview with Jonas Byrresen of Bedtime Digital Games on&nbsp;Figment]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>We talk to the Creative Director behind the imaginative Figment about the game, the indie dev scene, and the creativity of the European development scene.</p>
<p>Figment, a surreal and imaginative adventure through a very hand-drawn world, is on its way and it should represent a very different kind of game experience than has been seen on the Switch to this point. I was able to get some of the time of the game&#8217;s Creative Director, Jonas Byrresen, to discuss the game, the indie marketplace, and the appreciation of games as culture. </p>
<p><a title="Continue reading Interview with Jonas Byrresen of Bedtime Digital Games on Figment" href="http://ift.tt/2xqjS4y">Read more&#8230;</a></p>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2xqjS4y">Nintendo World Report Updates</a></em></p>
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