<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[PC RPG Divinity: Original Sin 2 Hits Nearly 500K In Sales After Strong&nbsp;Release]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://static.gamespot.com/uploads/screen_medium/1577/15776161/3288674-7939769588-31159.jpg' style='max-width:600px;' /></p>
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<div><img src="http://ift.tt/2ylVN02" title="PC RPG Divinity: Original Sin 2 Hits Nearly 500K In Sales After Strong Release - GameSpot"></p>
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<p><a href="http://ift.tt/2qU0ZaH">Divinity: Original Sin II</a> came out just a few days ago, but it&#8217;s been in Steam Early Access for almost a year. Now, publisher and developer Larian Studios is sharing some sales data, telling <a href="http://ift.tt/2f59tUT" rel="nofollow">Eurogamer</a> the game has sold nearly 500,000 copies in total. 180,000 of those sales have come since its 1.0 release on September 14.</p>
<p>&#8220;We&#8217;re close to hitting 500K units sold, which is a number I believe took us two or three months with <a href="http://ift.tt/2qRQTHB">Divinity: Original Sin 1</a>,&#8221; said Swen Vincke, owner of Larian Studios. The game has also hit a milestone in terms of concurrent players on Steam, reaching nearly 86,000 players one time. At this time of this writing, it&#8217;s the fourth most-played game on Steam. The response has been unexpected, Vincke told Eurogamer. Servers have struggled to handle the large number of players, but &#8220;we should have them up and running again soon,&#8221; he said.</p>
<p>Vincke also commented on possible console releases in the future. The company had indicated it was waiting to see how the game sold on <a href="http://ift.tt/2nKlIbK">PC</a> before deciding to release on other systems and, right now, that PC version remains the focus, he said.</p>
<p>&#8220;As for the console versions, we&#8217;re now focused on delivering our first patch for the PC version, something that is scheduled for this week. Lots of players means lots of support issues coming in and we&#8217;re trying to service them as fast as we can. After that, it&#8217;ll be a long well deserved break for the team and then we&#8217;ll boot up our machines again to work on the next things.&#8221; </p>
<p>Divinity: Original Sin II is the sequel to <a href="http://ift.tt/2qRQTHB">Divinity: Original Sin</a> and netted over $2 million from 40,000 fans on <a href="http://ift.tt/1VcTeTe" rel="nofollow">Kickstarter</a>. It features over 1,200 characters, all of them <a href="http://ift.tt/2wInTVx">fully voice acted</a>.</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2wBJDhk">GameSpot</a></em></div>
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