<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Team Fortress 2 Update&nbsp;Released]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:</p>
<ul>
<li>Fixed the scoreboard not displaying the proper images for Jungle Inferno Campaign Pass owners
<li>Fixed a Pyro animation bug related to jumping
<li>Fixed the Spy-cicle not giving the Spy fire immunity
<li>Fixed the animation for The Second Banana plate
<li>Fixed a Scout bug where mini-crits were granted to weapons other than The Atomizer while jumping
<li>Added the Titanium Tank Participant Medal
<li>Updated the Mann Co. Store to support the new foreign currencies added to Steam
<li>Updated the localization files
<li>Updated pl_enclosure_final
<ul>
<li>Fixed a buildable area in BLU spawn for stage 1
<li>Updated materials for foliage props</ul>
<li>Updated plr_bananabay
<ul>
<li>The train will now pass at its maximum frequency after both payloads make it up the large hill
<li>Fixed players getting pushed into the underwater tunnel and ceiling over right spawn exit
<li>Fixed spawn gates trapping enemy players
<li>Amplified train engine sound
<li>Reworked left spawn exit
<li>Added small barrier near final cap
<li>Improved performance in some areas
<li>Reduced push force near outer rocks</ul>
<li>Updated cp_mossrock
<ul>
<li>Fixed small area where Engineers could build in initial BLU spawn
<li>Fixed area where you could fall in the pit and not die
<li>Fixed cases where you could block the train without dying
<li>The train now doesn&#8217;t kill you if your toe touches it
<li>Optimized FPS around the last point. Should be significantly better.
<li>Brightened the underside of last point slightly
<li>Improved clipping around the ramp to last point
<li>Fixed a case where your view would glitch out on the sign near cap A</ul>
</ul>
<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2A8NSan">Steam RSS News Feed</a></em></p>
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