<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[PUBG 1.0 goes live on PC after server&nbsp;issues]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://cdn.vox-cdn.com/thumbor/aSPOMfVIoLqidmso1-jyUzMgdk8=/0x0:3840x2160/640x360/cdn.vox-cdn.com/uploads/chorus_image/image/58069883/E3_006.0.png' style='max-width:600px;' /></p>
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<p id="QpjsQe"><a href="http://ift.tt/2rT4fCA"><em>Playerunknown’s Battlegrounds</em></a><em> </em>has officially left early access on PC. </p>
<p id="SonPUz">Following a long period of server maintenance yesterday, the 1.0 version of the game was pushed live to players around the world before being <a href="https://twitter.com/PUBATTLEGROUNDS/status/943753321998843904">announced on Twitter</a> at 3:01 a.m. EST. </p>
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<p lang="en" dir="ltr">Players, the maintenance is over and PC 1.0 is finally here! We really hope you enjoy it. Please download the updated client if you haven&#8217;t already. Thank you for waiting and thank you all for supporting us so generously. This is just the beginning! <a href="https://twitter.com/hashtag/ThisIsBattleRoyale?src=hash&amp;ref_src=twsrc%5Etfw">#ThisIsBattleRoyale</a> <a href="https://t.co/b4xXb6PeL6">http://pic.twitter.com/b4xXb6PeL6</a></p>
<p>— PLAY BATTLEGROUNDS (@PUBATTLEGROUNDS) <a href="https://twitter.com/PUBATTLEGROUNDS/status/943753321998843904?ref_src=twsrc%5Etfw">December 21, 2017</a>
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<p id="OGL5q7">Like clockwork, it crashed hard just a few hours later.</p>
<p id="TBVQcE">It always takes a while for a large game update to propagate. Immediately after launch, <a href="http://ift.tt/2o3SCoL">the numbers on Steamcharts</a> climbed slowly, but steadily. Around 5:00 a.m. EST there were one million players. A half-hour later, the number was closing in on 1.5 million. That’s when things started to get a little wacky.</p>
<p id="U0I682">At launch, one of the first things that the <em>Battlegrounds</em> client does is connect to a server. I’m sure it’s checking on things like the clothes you own and how many credits you’ve got in the bank. But around 5:30 a.m. today, I just got a blank screen. No character, no HUD, just a windswept corner of Erzangel with a big hole in the middle of it where my avatar should be standing. </p>
<p id="EIrF2k">After restarting the game several times, I finally got into a match, but with only about 10 other players in-game, the timer never started counting down to start the match. We were stuck there, all of us, in a kind of weird limbo. One player just ran off toward the horizon.</p>
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<p>    <span class="e-image__meta"><figcaption>This morning’s quick fix to solve <em>Battlegrounds</em>’ server issues was barely a blip compared to the longer maintenance window yesterday.</figcaption><cite><a href="http://ift.tt/2o3SCoL">Steamcharts</a></cite></p>
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<p id="JCCPms">But, after a bit of work in the server room, it looks like everything is going smoothly for the team at PUBG Corp. The total player count is climbing, and should be over two million within the hour. By this evening, expect the game to come close to its all-time high of more than 2.9 million.</p>
<p id="A2abOE">As anticipated, the final 1.0 release includes climbing and vaulting and the new desert map Miramar. There are lots of small fixes to read about, however. You can find the complete patch notes <a href="http://ift.tt/2Dk7HKu">on Steam</a>.</p>
<p id="Za9lHz">The Xbox One version of <em>Battlegrounds</em> is still in early access. No formal release date has been given.</p>
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<p><em>Source: <a style="text-decoration:none;" href="http://ift.tt/2CQAcOC">Polygon &#8211;  Full</a></em></div>
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