<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Space Exploration Game ‘Morphite’ Gets Free Flight Mode and Price&nbsp;Drop]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://i0.wp.com/img.youtube.com/vi/IqA_eH6Qwbo/0.jpg' style='max-width:600px;' /></p>
<div><img src="https://toucharcade.com/wp-content/uploads/2018/09/Dl2P-cAWwAApf6M.jpg" title="Space Exploration Game ‘Morphite’ Gets Free Flight Mode and Price Drop – TouchArcade"></p>
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<p>One of my favorite games from last year was the space exploration game <em>Morphite</em> <a href="http://toucharcade.com/link/http://itunes.apple.com/us/app/id1125093361?mt=8">($6.99)</a> from We’re Five Games and Crescent Moon, which launched on iOS just shy of a year ago. While all the pre-release coverage led many to think this was a pocket-sized version of <em>No Man’s Sky</em>, when <em>Morphite</em> actually released it turned out to be quite a bit different, and that was a good thing. You’re still zipping around the galaxy exploring randomly generated planets, but the scope is a lot smaller and more manageable as a mobile game. It also has much more in common with the <em>Metroid</em> series in terms of general vibe and story, and for all these reasons and more we picked <em>Morphite</em> for our <a href="https://toucharcade.com/2017/09/22/toucharcade-game-of-the-week-morphite/">Game of the Week</a> when it released because it was just so darn enjoyable. </p>
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	<span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/IqA_eH6Qwbo?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span>
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<p>A couple of months after the iOS release <a href="https://toucharcade.com/2017/11/14/morphite-abandoned-update/">an update</a> brought full iPhone X support and iCloud game saving, and around that same time the game received a warm welcome when it <a href="https://toucharcade.com/2017/11/02/crescent-moons-morphite-is-out-now-on-the-nintendo-switch/">launched on the Nintendo Switch</a>. Things have been a bit quiet since then but this week another new update for <em>Morphite</em> has hit the App Store. The big new feature is a new Free Flight mode that lets you control the steering and acceleration of your ship when traveling between planets in the Star Map. Previously you’d just pick a planet and automatically fly there, so this adds a bit of interest to the affair. The update also includes some interface fixes for iPhone X devices, though your weapon switching menu is still a bit blocked if you’re a “Home button on the right&#8221; player like myself. Finally <em>Morphite</em> is now a buck off to celebrate this new update, so if you’ve been wanting a chill space adventure with a heavy emphasis on exploring cool worlds I really can’t recommend it enough.</p>
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<p><em>Source: <a style="text-decoration:none;" href="https://toucharcade.com/2018/09/05/morphite-free-flight-update/">TouchArcade</a></em></div>
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