<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Turn-Based Strategy Game ‘Farabel’ is Heading from Desktop to Mobile Next&nbsp;Week]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://i0.wp.com/img.youtube.com/vi/vqsC9JfetzM/0.jpg' style='max-width:600px;' /></p>
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<img src="https://toucharcade.com/wp-content/uploads/2018/10/maxresdefault-16.jpg" title="Turn-Based Strategy Game &#8216;Farabel&#8217; is Heading from Desktop to Mobile Next Week &#8211; TouchArcade" /></p>
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<p>Released <a href="https://store.steampowered.com/app/364200/Farabel/">on Steam</a> a couple of years ago, <em>Farabel</em> is a turn-based strategy game from developer Goblinz Studio that has a clever twist. You actually start at the end of the game and work your way backwards towards the beginning. This means you&#8217;ll start out with maxed out heroes and as you progress through the story you actually level them <strong>down</strong> and make them weaker, as opposed to making them stronger. You&#8217;ll then need to use your skill and wit to take on enemies without all of the power you once had. It sounds like a pretty neat idea on paper, but I&#8217;m definitely curious to see how that actually plays out or adds to the experience in practice. Nevertheless, Goblinz is bringing <em>Farabel</em> to iOS and Android next week on November 1st, and it&#8217;ll contain all the additions of <a href="https://steamcommunity.com/games/364200/announcements/detail/1706193394626547176">the version 1.2 update</a> that hit the desktop version earlier this month. Check out the launch trailer for the desktop version below followed by the mobile trailer just after.</p>
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<span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/vqsC9JfetzM?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span>
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<span class="embed-youtube" style="text-align:center; display: block;"><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/XGPvIEyXyiI?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation"></iframe></span>
<p>As for what you can expect in <em>Farabel</em>, there&#8217;s a Campaign mode where you&#8217;ll play as Cendor, the lord of Farabel, as you travel backwards in time across 26 different levels in order to to save your city from doom. Then there&#8217;s a Classic mode where you&#8217;ll build up your army in a more typical fashion and take on opponents through a series of battles. Then there&#8217;s Defense mode where you&#8217;ll build out an army and take on an endless wave of enemies as you try to survive as long as possible. Finally there&#8217;s Challenge mode which was added in version 1.2 which will give you a new battle to take on each day and you&#8217;ll compete against other players in monthly seasons. <em>Farabel</em> features 40 different unit types and 18 different spells and abilities for you to utilize. It sounds like quite a bit of content, and with the unique premise of <em>Farabel</em> I&#8217;m looking forward to checking it out next week.</p>
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<p><em>Source: <a style="text-decoration:none;" href="https://toucharcade.com/2018/10/26/farabel-mobile-release-date/">TouchArcade</a></em></div>
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