<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Fallout 76 May Be Wide Open for Hacks and Malicious&nbsp;Mods]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://assets1.ignimgs.com/2018/10/29/untitled-2jpg-b4d622-1280w-1540808425688_1280w.jpg' style='max-width:600px;' /></p>
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<img src="https://assets1.ignimgs.com/2018/10/29/untitled-2jpg-b4d622-1280w-1540808425688_1280w.jpg" title="Fallout 76: Bethesda Is " /></p>
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                    If this is as bad as reports make it seem, the implications could be severe.                </p>
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                            By <a href="https://www.ign.com/videos/series/tom-marks">Tom Marks</a>                        </span><br />
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<p dir="ltr"><a title="Fallout 76&#8217;s" href="https://www.ign.com/games/fallout-76">Fallout 76&#8217;s</a> PC version could be worryingly vulnerable to hacking according to claims from some players with beta access, and Bethesda is &#8220;aware and investigating.&#8221;</p>
<p dir="ltr"><a href="https://np.reddit.com/r/fo76/comments/9u71m1/get_ready_for_endless_fun_on_pc/" target="_blank" rel="nofollow">A thread on the Fallout subreddit</a> reports that Fallout 76 is basically as easy to mod as Fallout 4, and that the servers don&#8217;t actually check to verify if client-side files have been modified. That means modders could convert existing Fallout 4 mods to work with Fallout 76 and then play with them online without issue, or make entirely new ones that offer an unfair advantage.</p>
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<p dir="ltr">IGN reached out to Bethesda for comment on the claims, and they said &#8220;Our teams are aware and investigating the issue,&#8221; implying that there is validity to these claims. Bethesda didn&#8217;t immediately provide a response as to what specifically is being done to address these reports, or how hackers would be detected&#160;or punished.</p>
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<p>Bethesda told IGN &#8220;Our teams are aware and investigating the issue.&#8221;</p>
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<p dir="ltr">If true, the implications are severe. A mod that makes lockpicking easier has already popped up for Fallout 76 and has reportedly functioned without problems during its PC betas (with a&#160;<a href="https://www.youtube.com/watch?v=aDQTACeNOfc" target="_blank" rel="nofollow">gameplay video</a> to prove it) &#8211; but there would be nothing from stopping hackers from making significantly more malicious changes, like increasing health or letting their player go through walls.</p>
<p dir="ltr">The Reddit thread also claims that Fallout 76&#8217;s server traffic messages are unencrypted, potentially allowing hackers to access server information like player locations more easily than they would be able to otherwise.</p>
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<p dir="ltr">While we aren&#8217;t able to check the validity and extent of these reports until <a href="https://www.ign.com/wikis/fallout-76/Fallout_76_Beta" target="_blank">Fallout 76&#8217;s next PC beta test on Tuesday</a>, Bethesda&#8217;s response seems to indicate there is at least some truth to them, and we&#8217;ll aim to confirm them ourselves tomorrow. Fallout 76 launches on November 14.</p>
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<p><em>Tom Marks is IGN&#8217;s PC Editor and pie maker. You can follow him on <a href="https://www.twitter.com/tomrmarks" target="_blank" rel="nofollow">Twitter</a>.</em></p>
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<p><em>Source: <a style="text-decoration:none;" href="http://www.ign.com/articles/2018/11/05/fallout-76-bethesda-is-aware-and-investigating-a-potential-huge-hacking-vulnerability">IGN</a></em></div>
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