<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[The Walking Dead’s final season resumes Jan. 15 at the Epic Games&nbsp;Store]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://cdn.vox-cdn.com/thumbor/bS80kAF50K_RwcvqFdlwldgZ31A=/0x0:1280x720/640x360/cdn.vox-cdn.com/uploads/chorus_image/image/62718169/Telltale_PC_Feat.0.jpg' style='max-width:600px;' /></p>
<div>
<div>
<div>
<p id="20BXdX">Skybound Games and Epic Games have partnered up to find another home for <a href="https://www.polygon.com/game/the-walking-dead/2306"><em>The Walking Dead</em></a>&#8217;s final season. Starting today, the concluding chapters of Telltale&#8217;s acclaimed episodic series are <a href="https://www.skybound.com/games/telltales-walking-dead-steam-epic/">available through the Epic Games Store on PC</a>.</p>
<p id="rpvbKA">That means that the first two episodes of <em>The Walking Dead</em><em>: The Final Season </em>are available for purchase on the platform now. The third episode is out Jan. 15, and will be the season&#8217;s first PC entry not to drop on other storefronts, like Steam and Humble. It will be followed by a fourth and final episode later next year.</p>
<p id="Uup6Fc">Anyone who bought the season pass on other PC platforms won&#8217;t be forced to migrate to Epic&#8217;s recently launched marketplace, however. Skybound said that buyers will receive the rest of the episodes from wherever they bought their pass.</p>
<p id="3hicK3">But newcomers or fans who were waiting until the resurrected season finished before jumping in will now have to make the move to Epic Games Store if they&#8217;d like to play on PC. And it sounds like this exclusivity deal stems beyond sales of the game &#8212; a press release suggests that Epic helped fund development of the last two episodes of <em>The Walking Dead</em>.</p>
<p id="ko8Mtk">&#8220;Epic stepped up to the plate immediately to work with us in order to bring the original team back together and ensure fans will receive the completed season of Telltale&#8217;s <em>The Walking Dead: The Final Season</em>,&#8221; said president of interactive Dan Murray and Skybound Games CEO Ian Howe in a statement.</p>
<p id="lsaJGM">Meanwhile, console owners will continue to receive the rest of the season&#8217;s episode on their respective platforms. </p>
<p id="VTP4BI">Skybound picked up <em>The Walking Dead: The Final Season</em> after its original developer, Telltale Games, folded earlier this year. The studio shut down and <a href="https://www.polygon.com/2018/9/21/17888258/telltale-games-layoffs">laid off the majority of its staff</a> in September, leaving the end of the series in limbo. Two months later, Skybound pitched in by <a href="https://www.polygon.com/2018/10/6/17946806/the-walking-dead-the-final-season-release-complete-finished-telltale-games-skybound-entertainment">picking up former employees</a> and drumming up the funding to make sure that <a href="https://www.polygon.com/2018/11/19/18103623/the-walking-dead-game-final-season-release-date"><em>The Walking Dead </em>gets the conclusion it deserved</a>. </p>
<p id="lhyQb2">The video above serves as an FAQ for how the new sales exclusivity will work. It&#8217;s led by Melissa Hutchison, the voice actor of star Clementine. </p>
</div>
</div>
<p><em>Source: <a style="text-decoration:none;" href="https://www.polygon.com/2018/12/20/18150167/the-walking-dead-final-season-epic-games-store-season-pass">Polygon</a></em></div>
</div>
]]></html><thumbnail_url><![CDATA[https://i0.wp.com/cdn.vox-cdn.com/thumbor/bS80kAF50K_RwcvqFdlwldgZ31A=/0x0:1280x720/640x360/cdn.vox-cdn.com/uploads/chorus_image/image/62718169/Telltale_PC_Feat.0.jpg?fit=440%2C330&ssl=1]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[248]]></thumbnail_height></oembed>