<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Geoff Johns And Aquaman&#8217;s Screenwriters Explain Why The Movie&#8217;s So&nbsp;Insane]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://static.gamespot.com/uploads/screen_medium/171/1712892/3480710-screen+shot+2018-12-21+at+2.05.12+pm.png' style='max-width:600px;' /></p>
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<p><a href="https://www.gamespot.com/articles/does-aquaman-have-a-post-credits-scene-we-explain-/1100-6464060/">Aquaman</a> is one of the craziest movies we&#8217;ve ever seen. It&#8217;s filled with giant underwater space battles, secret oases at the center of the earth, living, breathing dinosaurs, giant kraken <a href="https://www.gamespot.com/articles/aquaman-has-voice-cameo-from-mary-poppins/1100-6463461/">voiced by famed actress Julie Andrews</a>, and more. When we got the chance to sit down with the movie&#8217;s writers, David Leslie Johnson-McGoldrick and Will Beall, as well as DC&#8217;s famed creator and Aquaman executive producer Geoff Johns, we had to ask: How did Aquaman become so outrageous in scale and inventiveness?</p>
<p dir="ltr">&#8220;Have you seen James&#8217;s Fast and the Furious movie?&#8221; Johnson-McGoldrick responded, referring to Aquaman director James Wan&#8217;s Furious 7, a movie whose making <a href="https://www.wsj.com/articles/furious-7-what-happened-to-the-wrecked-cars-1427907293">destroyed more than 230 cars</a> by dropping them out of planes and jumping them <a href="https://ftw.usatoday.com/2015/04/secrets-behind-the-three-most-amazing-stunts-in-furious-7">between 40 foot tall &#8220;skyscrapers&#8221;</a> built on a soundstage. Yeah, fair point, we replied.</p>
<p dir="ltr">&#8220;James allowed us not to have to feel like there were limitations,&#8221; Johns added. &#8220;There was never any &#8216;no,&#8217; there was never that &#8216;We can&#8217;t do that,&#8217; there was never an impossible. He wanted to make a big, huge, epic movie, and it doesn&#8217;t get much more epic than the entire oceans of the world and what&#8217;s in it.&#8221;</p>
<p dir="ltr"><strong>Warning: Aquaman spoilers follow. Go see the movie before you read any further.</strong></p>
<p dir="ltr">Johnson-McGoldrick recalled the first time he saw an early animatic version of the scene in which the gigantic Karathen sea monster erupts from the ground during the Atlanteans&#8217; climactic battle. &#8220;Even having been part of this process and the script, I kind of giggled when I saw it,&#8221; he said. &#8220;It was like, you&#8217;re gonna start off with this guy rescuing this woman on the shore, and you&#8217;re going to end with a giant kaiju movie.&#8221;</p>
<p dir="ltr">James Wan did more than simply enable the insanity, though. He also brought the movie&#8217;s distinct &#8217;80s vibe, according to the writers. &#8220;One of the things that I feel like James brought to this that is utterly appropriate, is there&#8217;s an &#8217;80s sensibility, sort of a throwbacky-ness,&#8221; Beall said. &#8220;You know, like, the slide into the deserter&#8217;s kingdom is the Goonies.&#8221;</p>
<figure><a href="https://static.gamespot.com/uploads/original/171/1712892/3480711-screen+shot+2018-12-21+at+2.05.43+pm.png"><img alt="No Caption Provided" src="https://static.gamespot.com/uploads/scale_super/171/1712892/3480711-screen+shot+2018-12-21+at+2.05.43+pm.png" /></a></figure>
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<p dir="ltr">&#8220;And what [Jason Momoa] brought into the character is that sort of child of the &#8217;80s, too,&#8221; Johnson-McGoldrick added. &#8220;He threw in that Cobra Kai reference. You get the feeling that Arthur in this movie is an &#8217;80s kid.&#8221;</p>
<p dir="ltr">Watching Aquaman is often an overwhelming experience. It can feel like sensory overload. And the movie&#8217;s look doesn&#8217;t always hold up when you stop to think about things like whether lava can really flow freely underwater (it can&#8217;t) or how those millions of people in the stadium could even see what was going on while Arthur and Orm were fighting. Johns said they felt &#8220;emotional realism&#8221; was more important than actual, logical realism.</p>
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<p>The History Of Aquaman</p>
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<p dir="ltr">&#8220;I think emotional realism is more important than anything else,&#8221; Johns said. &#8220;You want to emotionally believe in who these people are and what motivates them and what drives them and what challenges them&#8211;who do they love, and what do they fight for? As long as you have emotional reality, which to me is more important.</p>
<p dir="ltr">&#8220;James really wanted to do a heightened world,&#8221; he continued. &#8220;I mean, it is Atlantis, and so if you wanna start questioning things like lava under the water, I think we&#8217;re kinda failing the story.&#8221;</p>
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<p dir="ltr">&#8220;There&#8217;s a sort of fantasy fulfillment that it feels good when you&#8217;re watching that,&#8221; said Johnson-McGoldrick. &#8220;I remember showing early animatic of that scene to my eight and nine year olds, and they saw the lava catapults underwater and they were like, &#8216;This is the most amazing movie I&#8217;ve ever seen in my life.&#8217; It appeals to this inner eight or nine year old that wants this world to exist.&#8221;</p>
<p dir="ltr">&#8220;I think for us, storytelling is finding something truthful on this unbelievably broad, sort of phantasmagorical canvas,&#8221; Beall added. &#8220;Like Geoff was saying, if we&#8217;ve done that, you&#8217;re not sweating the lava so much. You&#8217;re embracing it.&#8221;</p>
<p>Aquaman is in theaters now. If you want to read more about it, check out our <a href="https://www.gamespot.com/articles/review-aquaman-2018-underwater-insanity/1100-6463823/">full review</a> and our rundown of <a href="https://www.gamespot.com/articles/does-aquaman-have-a-post-credits-scene-we-explain-/1100-6464060/">Aquaman&#8217;s ending and post-credits scene</a>.</p>
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<p><em>Source: <a style="text-decoration:none;" href="https://www.gamespot.com/articles/geoff-johns-and-aquamans-screenwriters-explain-why/1100-6464072/">GameSpot</a></em></div>
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