<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Destroyer director Karyn Kusama won’t be boxed&nbsp;in]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://cdn.vox-cdn.com/thumbor/XUXNcdmGx2749m6Q-VzxSUSuaZw=/0x0:2338x1315/640x360/cdn.vox-cdn.com/uploads/chorus_image/image/62762896/destroyer_DESTROYER_240_709.066_rgb.JPG_rgb.0.jpg' style='max-width:600px;' /></p>
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<p id="430UhZ">Karyn Kusama, maybe more than most filmmakers working today, is aware of how the film industry squeezes its workforce into neatly categorized boxes. She was the &#8220;promising up-and-comer,&#8221; following her directorial debut <em>Girlfight</em>; she spent time in <a href="https://www.thedailybeast.com/how-karyn-kusama-broke-out-of-movie-jail">&#8220;director&#8217;s jail&#8221;</a> after back-to-back misses with <em>Aeon Flux</em> and <em>Jennifer&#8217;s Body</em> (the latter of which has since become <a href="https://www.buzzfeednews.com/article/louispeitzman/jennifers-body-diablo-cody-karyn-kusama-feminist-horror">reappraised as a cult classic</a>; Kusama broke out with 2015&#8217;s <em>The Invitation</em>, a slow-burn thriller that earned her a new tag: &#8220;horror director.&#8221;</p>
<p id="gjugxt">Kusama&#8217;s latest is <em>Destroyer</em>, an Los Angeles-set neo-noir anchored by Nicole Kidman, who disappears into the role of Erin Bell, a hard-living, self-hating detective still haunted by a decades-old case gone wrong. Only Kusama&#8217;s made a career out of resisting that industry penchant for distilling its narratives into familiar, easily-digestible bits, preferring to carve out space for protagonists that don&#8217;t normally see their stories told on screen. Stories like Erin Bell&#8217;s in <em>Destroyer</em>. </p>
<p id="zY5vFP">With <em>Destroyer </em>now in theaters (and slowly rolling out to more locations), Polygon spoke to Kusama about what she&#8217;s learned through the ups and downs of her career, the symmetry between her latest feature and her directorial debut <em>Girlfight</em>, and whether or not she considers herself a &#8220;horror director.&#8221; </p>
<p id="0eg5kP"><strong>Polygon: What was the appeal of subverting the noir trope of the self-destructive anti-hero? In noir, it&#8217;s a role so often reserved for men.</strong></p>
<p id="6GVOHz"><strong>Karyn Kusama:</strong> I guess I sort of resist the notion that Erin isn&#8217;t her own very specific character and very uniquely drawn woman. When I think about self-destructive anti-heroes often being played by men, on the one hand, that may be true. But on the other hand, I also wish I saw more complicated roles for men. I hesitate to say that men get all the complexity, because I don&#8217;t see quite enough of it in them on-screen either. So, I certainly feel like the complexity of the character on the page was really attractive, and super, super interesting. And something I really wanted to dive into.</p>
<p id="Spr0A1"><strong>Why do you think we don&#8217;t see more complexity in characters, whether male or female?</strong></p>
<p id="rFCmYh"><strong>Kusama: </strong>I think audiences can take it. I certainly think they can handle it. But I wonder if there&#8217;s a resistance to pulling audiences in multiple directions, and creating complicated relationships with characters because you run the risk of losing people. I think we have this idea that there&#8217;s value in uniformity. I actually don&#8217;t believe that. I see much more value in this concept of complexity that we&#8217;re talking about. But I think there&#8217;s a certain degree of simplicity that we want from our stories and if you introduce characters who challenge that simplicity, or just create a somewhat bumpier ride in a way, you&#8217;re in danger of either losing audience members, or losing the faith of the people you&#8217;re making the movie for. Which can happen sometimes.</p>
<p id="iRBvVs"><strong>You&#8217;ve spoken in the past about the importance of maintaining creative control on your projects. How important was maintaining that for you on </strong><em><strong>Destroyer</strong></em><strong>?</strong></p>
<p id="hnFHVu"><strong>Kusama: </strong>It was crucial. I feel like what I&#8217;ve come to understand is that, for me, being given <a href="http://www.bbc.com/culture/story/20140603-director-v-studio-whos-right">final cut</a> &#8212; which is a nod toward a sense of creative authority &#8212; actually makes me a better listener. I can listen to all kinds of ideas without thinking about who is offering the idea, and just <em>hear</em> the idea. In some respects, I think I become a better collaborator by being a &#8220;final-cut&#8221; director. And so I&#8217;m trying to just figure out ways to replicate that situation. Because it&#8217;s just a better way for me to work.</p>
<p id="ixQYQO"><strong>It&#8217;s been 18 years between </strong><em><strong>Girlfight</strong></em><strong> and </strong><em><strong>Destroyer</strong></em><strong> for you, and 17 years have passed between the flashbacks and present day Erin&#8217;s story. She goes from na&#239;ve and hopeful to aggressively jaded. How much were you able to identify with Erin&#8217;s character arc? Is that something you need to be able to do in order to make a movie about a character?</strong></p>
<p id="Q16JlV"><strong>Kusama:</strong> I think it&#8217;s important that you feel like you understand a character, and I have felt very empathetic to [Erin&#8217;s] plight. You know, it&#8217;s really interesting that you bring up <em>Girlfight</em>, because in the past couple of weeks, I&#8217;ve been realizing that <em>Destroyer</em> &#8212; of all my work &#8212; is probably most related to <em>Girlfight</em>. &#8220;Full circle&#8221; isn&#8217;t quite the right metaphor, but there is a symmetry in certain aspects, in terms of the characters&#8217; fury and inability to reconcile that fury positively into daily life. So in some ways, I think the two films are really related, because one imagines a somewhat constructive re-evaluation of one&#8217;s own rage, in <em>Girlfight</em>, versus something like <em>Destroyer</em>, which imagines the effect of rage going unanswered or unaccounted for. And what that does to destroy the body and the soul.</p>
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<p><img alt="Director Karyn Kusama and actor Nicole Kidman on the set of DESTROYER, an Annapurna Pictures release." data-upload-width="3600" src="https://cdn.vox-cdn.com/thumbor/vURKNzcmE6WkuqQDKeCq0OOBoGA=/0x0:3600x2401/1200x0/filters:focal(0x0:3600x2401):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/13660754/destroyer_D_00383_RC_rgb.jpg" /></p>
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<p>    <span><figcaption>Director Karyn Kusama and actor Nicole Kidman on the set of Destroyer</figcaption><cite>Annapurna Pictures</cite></p>
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<p id="yfsUYV"><strong>How do you think your journey in between those movies helped prepare you to make this one?</strong></p>
<p id="ExM9ez"><strong>Kusama:</strong> I&#8217;ve definitely experienced a sense of profound failure, personal and creative shame, and a sense of somehow failing myself. All of that has also been happily complicated by moments of success and achievement and moments of making things I&#8217;m very proud of. I think what&#8217;s happened is I&#8217;ve just matured a lot over time. And I think I have a somewhat more &#8230; sober mind about all of it, in terms of how I approach this business.</p>
<p id="fNoHxK">Making movies is very tricky and very difficult to do. Particularly if you&#8217;re angling for a certain outcome. And I think once I could fully abandon the desire to control the outcome &#8212; I mean, I&#8217;m not 100 percent there, but I&#8217;m working on it &#8212; it makes my life a lot easier, and allows me to just focus on making films that I want to make, the way I want to make them, with the people I want to make them with. So that has sort of opened up new avenues to me. That process of maturity. But, you know, it&#8217;s an ongoing one. I certainly don&#8217;t want to jinx myself, but I imagine there&#8217;s plenty of heartbreak coming up for me. But I&#8217;m hopeful that as I get a little bit older, I also get a little bit wiser.</p>
<p id="pBf1OM"><strong>How has the film landscape changed during that time, in your experience?</strong></p>
<p id="e3CyS9"><strong>Kusama:</strong> For filmmakers, what is challenging is that we are now living in an era where things as simple as the theatrical release are a more rarefied experience. And in some respects, a more imperiled experience. The idea that not all movies will end up on the big screen, <em>should</em> end up on the big screen, all of that is really a new kind of conversation to be having. So I would say that what has changed in the landscape &#8212; and made it both more difficult and more exciting &#8212; is that it&#8217;s really important to understand the story you&#8217;re telling, and the way in which you want people to experience it. I feel like there are really great opportunities to be experiencing stories in a long-form, on television, and, I hope, cinematic experiences that keep us going to the theater. To watch those singular feature experiences that just aren&#8217;t the same in your living room.</p>
<p id="tRy3WF"><strong>Does it matter to you how your movies are being seen? Whether it&#8217;s at the movie theater or at home?</strong></p>
<p id="Ui0ZyC"><strong>Kusama:</strong> Yeah, it does. I want to say, &#8220;Oh, however anybody discovers them, that&#8217;s great.&#8221; I want to be that person, but I&#8217;m not. [Laughs] I want people to see it on the big screen, with pristine picture and pristine sound, and it just almost never really happens that way. So I just have to be open to the fact that people will experience the movie in a multitude of ways.</p>
<p id="Lm9DLh"><strong>There seems to be this industry perception, as well as among the general public, that you are a &#8220;horror director.&#8221; What&#8217;s your take on that?</strong></p>
<p id="tEwoBj"><strong>Kusama:</strong> It&#8217;s funny, you make two horror movies, or movies that could be construed as horror, and now you&#8217;re called a horror director. I think it&#8217;s just that overwhelming desire for society to organize itself around labels and categories. [Laughs] I don&#8217;t actively resist being called a horror director, because I do love elements of horror. I think that is pretty clear. But I definitely think it&#8217;s strange that there&#8217;s this insistence on reducing me, or anyone, to doing one thing. There are so many kinds of stories I want to explore that, I think, are about investigating our limited capacity for change. How we work with that challenge. And if that gets expressed through horror, so be it. But certainly, I think genre as a whole remains an interesting place to work, because it&#8217;s a transporter of so many ideas and themes and metaphors, within more familiar storylines.</p>
<p id="KlOfG7"><strong>What kinds of stories grab you, then? </strong></p>
<p id="QtFUlZ"><strong>Kusama:</strong> I&#8217;m not interested in, for the most part, stories about kings and queens and captains of industry. Official power doesn&#8217;t really engage me. Probably because most often, what we&#8217;ve come to realize is that official power gets corrupted or abused. I&#8217;m more interested in the ways that we attempt to find our own self-hood, identify our own place in the world. Sometimes that&#8217;s a really lonely process. I&#8217;ve definitely been attuned to characters who I think carry some kind of essential loneliness, or a somewhat nihilistic or despairing view of the world. </p>
<p id="xX7nVX">But, all that being said, I guess I&#8217;m trying to figure out how to make room for hope in all of this. And hope not as a kind of wish fulfillment, but a sense of genuine attention paid to the unexpected kindnesses and the surprising compassion that we can encounter, even among the most corrupt of humans. So I&#8217;m probably just trying to understand how we get past our own personal regret, shame, corruption. Because it starts on an individual level long before it becomes institutional.</p>
<p id="84y5H7"><strong>You see that in </strong><em><strong>Destroyer</strong></em><strong>. There&#8217;s hope in the end.</strong></p>
<p id="Sfeeu2"><strong>Kusama:</strong> I&#8217;m glad to hear that. Some people I think experience the movie as not so hopeful, but I experience it as hopeful.</p>
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<p id="bNBn8z"><small>Rick Mele is a Toronto-based freelance writer who&#8217;s covered film, TV and pop culture for Rotten Tomatoes, Paste Magazine, Moviefone, SYFY, Complex (and more), and doesn&#8217;t normally refer to himself in the third person. Find him on Twitter @rickmele.</small></p>
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<p><em>Source: <a style="text-decoration:none;" href="https://www.polygon.com/entertainment/2019/1/1/18163930/destroyer-karyn-kusama-interview">Polygon</a></em></div>
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