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<div><img src="https://assets1.ignimgs.com/2019/02/02/2k-logo-1549149242500_1280w.png" title="Call of Duty: WW2 Co-Director Joins 2K to Head New Studio - IGN" /></p>
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                    Michael Condrey will build a new development team to work on an unannounced project.                </p>
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                            By <a href="http://people.ign.com/ColinDanielStevens">Colin Stevens</a>                        </span><br />
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<p>Michael Condrey, Sledgehammer Games co-founder and former Visceral Games COO, has been announced as the president of a new 2K Games development studio in Silicon Valley.</p>
<p>Condrey, who recently co-directed <a title="Call of Duty: WW2" href="https://www.ign.com/games/call-of-duty-ww2">Call of Duty: WW2</a> and helped establish the Dead Space franchise, will build and lead a new development team to work on an unannounced project. <a href="https://www.ign.com/articles/2009/11/18/activision-hires-glen-a-schofield-and-michael-condrey-to-lead-sledgehammer-games" target="_blank">Condrey co-founded Sledgehammer for Activision in 2009</a>, where he was responsible for the studio&#8217;s creative direction, production and business operations. He also contributed to games in the James Bond 007, Need for Speed and FIFA franchises.</p>
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<p>&#8220;Great games come from the passion of a team driven by the pursuit of quality and the&#160;empowerment of an independent studio model,&#8221;&#160;said Condrey. &#8220;2K&#8217;s studios have creative and technical&#160;autonomy, backed by a world-class infrastructure of support, and that offers the perfect recipe to&#160;build a new studio and craft experiences that will lead the next generation of gaming for fans&#160;everywhere.</p>
<p>&#8220;David [Ismailer] and the dedicated people at 2K and Take-Two have an&#160;extensive history of rich and established brands, as well as a long tenure of executive leadership&#160;committed to supporting the ambitions of their independent studio teams.&#160;Today&#8217;s announcement represents a rare and special opportunity for developers to help build&#160;and shape a new Silicon Valley studio from the ground up. I couldn&#8217;t be more&#160;excited, or thankful, to embark on this next step in my career.&#8221;</p>
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<p>In the past, <a href="https://www.ign.com/articles/2015/01/18/michael-condrey-on-call-of-duty-matchmaking-other-issues" target="_blank">Condrey has personally addressed player concerns</a> over Call of Duty issues, including matchmaking and banning policies in Advanced Warfare.</p>
<p>In <a href="https://www.ign.com/articles/2017/11/08/call-of-duty-ww2-review" target="_blank">our review</a> of Call of Duty: WW2, we called the game &#8220;Great&#8221; saying &#8220;Whether you&#8217;re crawling through the trenches in the campaign&#8217;s D-Day landing, fighting on the competitive battlefields, or lopping off gruesome undead soldiers&#8217; heads in Nazi Zombies,&#160;Call of Duty: WW2&#160;offers a surprisingly fast-paced and fun World War II experience.&#8221;</p>
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<p><em /><em>Colin Stevens is a news writer for IGN. Follow him on <a href="https://twitter.com/ColinDStevens" rel="nofollow">Twitter</a>.</em></p>
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<p><em>Source: <a style="text-decoration:none;" href="http://www.ign.com/articles/2019/02/04/call-of-duty-ww2-co-director-joins-2k-to-head-new-studio">IGN</a></em></div>
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