<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Dear Nintendo, please just announce Mother&nbsp;3]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://cdn.vox-cdn.com/thumbor/gqOiO2sU_Lfhzjzr3cxjOCTzEmg=/0x0:1920x1080/640x360/cdn.vox-cdn.com/uploads/chorus_image/image/63962822/maxresdefault.0.0.jpg' style='max-width:600px;' /></p>
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<p>Mother 3 began development in 1994; 25 years later, we plea for a localization</p>
<p>Dear Nintendo,</p>
<p>We don’t talk that often. I blame myself. Communication can be difficult: what with you being an international hardware and software manufacturer fueled by thousands of individual personalities with different wants and needs; and me being a human. But I would be remiss to not write you on the eve of E3.</p>
<p>Yes, it’s that special time of the year in which I’m struck by the recurring, illogical fantasy that you will finally release <em>Mother 3 </em>in the United States. <em>Mother 3 </em>being the sequel to <em>Earthbound. </em>You know, the JRPG set in humdrum, but nostalgia-steeped America, the one that defined my childhood video game experience. You know, <em>that one.</em></p>
<p>I recognize that, despite characters from both <em>Earthbound </em>and <em>Mother 3</em> being featured in your massively successful fighting series, Super Smash Bros., you might have forgotten these games entirely. What with <em>Mother 3</em> not being available for purchase in the United States, despite having been released in Japan over 13 years ago. I get it, what with you being an international hardware and software manufacturer working on a variety of projects and franchises to appeal to an increasingly fickle audience with countless alternative forms of entertainment with which to distract themselves.</p>
<p>I can see how now is not the best time to spend money on a localization of a game with the name <em>Mother 3</em>. Even I recognize that name doesn’t lend itself to flashy marketing campaigns.</p>
<p>And yet, I write you anyway. Because Nintendo, despite the game being 13 years old, you have unintentionally strung me along with its promise far longer than that. Originally, the sequel to <em>Earthbound </em>was developed for the Super Nintendo, then the N64, then the ill-fated N64 DD, then canceled, then developed anew for the Nintendo Game Boy Advance, and then finally released after three years of production. </p>
<p>I spent a third of my life following the game during its tumultuous creation, obsessing over the rare magazine screenshot or flash of gameplay video from a trade show. And I’ve spent another third of my life waiting for the completed game to get a proper localization and release in the West.</p>
<p>During that time<em> Earthbound</em> has evolved in the West from hidden gem to cult hit to video game culture phenomenon. Fans have built forums, communities, <a href="https://www.polygon.com/2012/10/4/3456778/the-professional-fan-how-earthbound-led-to-a-marriage-and-a-career">and even a business</a> atop its legacy. They have taken to localizing <em>Mother 3 </em>on their own. Nintendo, <a href="http://mother3.fobby.net/">I must confess I have played <em>Mother 3</em> already</a>. In English.</p>
<p>But I write not on behalf of me. I write for the thousands (millions?) of people who haven’t enjoyed one of your secret classics because they don’t want to purchase a Japanese copy, download a ROM and a companion patch, or they simply don’t know the game exists because they don’t spend this much time obsessing over a single roleplaying game when the world gets a new batch of Steam games every day.</p>
<p>I’ve thought previous years would be <em>the year</em>. During the Wii era, it could have boosted the profile of the Virtual Console. During the Wii U era, it could have bought goodwill with increasingly skeptical fans. It could have been the final big first-party game for the DS. Or the 3DS. Or the 2DS. You could have released it as promotion for <a href="https://en.wikipedia.org/wiki/Super_Smash_Bros.#Super_Smash_Bros._Brawl_(2008)"><em>Super Smash Bros. Brawl</em></a><em>, </em><a href="https://en.wikipedia.org/wiki/Super_Smash_Bros.#Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U_(2014)"><em>Super Smash Bros. for Nintendo 3DS</em> and <em>Wii U</em></a>, or <a href="https://en.wikipedia.org/wiki/Super_Smash_Bros.#Super_Smash_Bros._Ultimate_(2018)"><em>Super Smash Bros. Ultimate</em></a><em>.</em></p>
<p>This year, to be frank, I don’t know if you <em>need</em> to release <em>Mother 3.</em> The Nintendo Switch is a hit. People can’t wait for more Pokémon and Animal Crossing. Which is why I think 2019 is the year you finally announce <em>Mother 3</em> will come to the west, and free me of this silly annual ritual. </p>
<p>Sincerely,</p>
<p>Chris Plante, a human</p>
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<p><em>Source: <a style="text-decoration:none;" href="https://www.polygon.com/2019/6/6/18654970/mother-3-announce-nintendo-please">Polygon</a></em></div>
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