<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[GameUP24]]></provider_name><provider_url><![CDATA[https://gameup24.wordpress.com]]></provider_url><author_name><![CDATA[William A.]]></author_name><author_url><![CDATA[https://gameup24.wordpress.com/author/louzwate/]]></author_url><title><![CDATA[Rocket League Adjusts Item Pricing After Backlash Against New&nbsp;System]]></title><type><![CDATA[link]]></type><html><![CDATA[<div><img src='https://gamespot1.cbsistatic.com/uploads/screen_kubrick/1197/11970954/3008065-rocketleague_xbox_20151203_02.jpg' style='max-width:600px;' /></p>
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<p><a href="https://www.gamespot.com/rocket-league/">Rocket League</a> ditched its <a href="https://www.gamespot.com/articles/rocket-league-removing-paid-crates-later-this-year/1100-6468948/">paid crate</a> system in favor of <a href="https://www.gamespot.com/articles/rocket-league-the-blueprint-update-and-rocket-pass/1100-6471657/">Blueprints</a> recently, touting a higher transparency that will show customers exactly what they&#8217;re getting. Unfortunately, the change has not been received well by the game&#8217;s community&#8211;as it turns out, many prices were <a href="https://www.gamespot.com/articles/rocket-leagues-loot-boxes-are-gone-and-the-communi/1100-6471935/">massively inflated</a> in the new update, making it much harder to get your hands on loot in the game (which is not free-to-play.)</p>
<p>In light of this, developer Psyonix has <a href="https://www.rocketleague.com/news/update-to-item-shop-and-blueprint-pricing/">changed the pricing</a> in the item shop, drastically lowering the cost of the objects you can build from Blueprints. Furthermore, customers who have already spent money on Blueprints have been issued a partial refund equal to the price difference between what they paid and what the items cost now.</p>
<p>The new prices are as follows.</p>
<p><strong>Items</strong></p>
<ul>
<li>
<p>Rare: 50-100 Credits</p>
</li>
<li>
<p>Very Rare: 100-200 Credits</p>
</li>
<li>
<p>Import: 300-500 Credits</p>
</li>
<li>
<p>Exotic: 700-800 Credits</p>
</li>
</ul>
<p dir="ltr"><strong>Paint and Special Editions</strong></p>
<ul>
<li>
<p>Most Paint Colors: 50-200 additional Credits</p>
</li>
<li>
<p>Burnt Sienna: 0 additional Credits</p>
</li>
<li>
<p>Titanium White: 100-500 additional Credits</p>
</li>
<li>
<p>Special Editions: 200-400 additional Credits</p>
</li>
</ul>
<p>If you made a purchase between December 4 and December 11, you&#8217;ll get some Credits back&#8211;for instance, if you spent 1200 Credits on an Exotic item that is now down to 700 Credits, you&#8217;ll get 500 back.</p>
<p><em>Source: <a style="text-decoration:none;" href="https://www.gamespot.com/articles/rocket-league-adjusts-item-pricing-after-backlash-/1100-6472181/">GameSpot</a></em></div>
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