<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Marigold News &amp; Reviews]]></provider_name><provider_url><![CDATA[https://goldmetalsonic.wordpress.com]]></provider_url><author_name><![CDATA[Hero of Legend]]></author_name><author_url><![CDATA[https://goldmetalsonic.wordpress.com/author/goldmetalsonic/]]></author_url><title><![CDATA[Hatsune Miku: Project Diva MegaMix (Switch) let&#8217;s you use PlayStation and arrow symbols in Arcade&nbsp;Mode]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>A potential megaton for veteran fans. This was spotted by <a href="https://www.resetera.com/threads/hatsune-miku-project-diva-megamix-switch-full-list-of-91-returning-songs-revealed.147821/post-25628399">P.Scoop at ResetEra</a>, who shared that a user on twitter tweeted an image that was shown at the Magical Mirai event where the game was shown back on Aug 31st. The image showed that <em>Hatsune Miku: Project Diva MegaMix</em> on Switch will actually support the PlayStation button layout, as well as directional arrows in Arcade Mode:</p>
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<p lang="ja" dir="ltr">ACモードはでらっくすのスーファミ色、安定のPS色、どうしても慣れない人用の矢印が選べる <a href="https://twitter.com/hashtag/pjd_sega?src=hash&amp;ref_src=twsrc%5Etfw">#pjd_sega</a> <a href="https://twitter.com/hashtag/mega39s?src=hash&amp;ref_src=twsrc%5Etfw">#mega39s</a> <a href="https://t.co/Lo9pyYVCJu">pic.twitter.com/Lo9pyYVCJu</a></p>
<p>&mdash; Yasyuba@FF外なんて言わんでいい (@yasyuba) <a href="https://twitter.com/yasyuba/status/1167656081666924546?ref_src=twsrc%5Etfw">August 31, 2019</a></p></blockquote>
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<p><a href="https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg"><img loading="lazy" data-attachment-id="2068" data-permalink="https://goldmetalsonic.wordpress.com/2019/10/21/hatsune-miku-project-diva-megamix-switch-lets-you-use-playstation-and-arrow-symbols-in-arcade-mode/edrzagswwaafss0/" data-orig-file="https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg" data-orig-size="2048,1152" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="EDRZAgsWwAAfsS0" data-image-description="" data-medium-file="https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg?w=300" data-large-file="https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg?w=1024" class=" size-full wp-image-2068 aligncenter" src="https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg?w=2048&#038;h=1152" alt="EDRZAgsWwAAfsS0" width="2048" height="1152" srcset="https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg 2048w, https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg?w=150&amp;h=84 150w, https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg?w=300&amp;h=169 300w, https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg?w=768&amp;h=432 768w, https://goldmetalsonic.files.wordpress.com/2019/10/edrzagswwaafss0.jpg?w=1024&amp;h=576 1024w" sizes="(max-width: 2048px) 100vw, 2048px" /></a></p>
<p>The Japanese text apparently translates to &#8220;Arcade&#8221;, because the symbols were also used in the arcade game <em>Hatsune Miku: Future Tone</em>, here&#8217;s a screenshot:</p>
<p><a href="https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg"><img loading="lazy" data-attachment-id="2070" data-permalink="https://goldmetalsonic.wordpress.com/2019/10/21/hatsune-miku-project-diva-megamix-switch-lets-you-use-playstation-and-arrow-symbols-in-arcade-mode/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327/" data-orig-file="https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg" data-orig-size="5248,3936" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;2&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;SO-01G&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1427464590&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;4.6&quot;,&quot;iso&quot;:&quot;80&quot;,&quot;shutter_speed&quot;:&quot;0.015625&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}" data-image-title="Operation_board_of_Hatsune_Miku_Project_DIVA_Arcade_Future_Tone_Version_A_20150327" data-image-description="" data-medium-file="https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg?w=300" data-large-file="https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg?w=1024" class=" size-full wp-image-2070 aligncenter" src="https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg?w=5248&#038;h=3936" alt="Operation_board_of_Hatsune_Miku_Project_DIVA_Arcade_Future_Tone_Version_A_20150327" width="5248" height="3936" srcset="https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg 5248w, https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg?w=150&amp;h=113 150w, https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg?w=300&amp;h=225 300w, https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg?w=768&amp;h=576 768w, https://goldmetalsonic.files.wordpress.com/2019/10/operation_board_of_hatsune_miku_project_diva_arcade_future_tone_version_a_20150327.jpg?w=1024&amp;h=768 1024w" sizes="(max-width: 5248px) 100vw, 5248px" /></a></p>
<p>It&#8217;s worth noting that Sega&#8217;s treasured AM2 division is the team behind not only <em>MegaMix</em> on Switch, but also <em>Future Tone</em> for Arcade and the later PS4 version. <em>MegaMix</em> is actually based on <em>Future Tone</em> as well. Also, AM2 were the ones behind the <em>Hatsune Miku: Project Mirai</em> games for 3DS. Sega had a different in-house team handle the PSP and Vita <em>Project Diva</em> entries for reference.</p>
<p><em>MegaMix</em> features 101 total songs, with 10 new ones specifically made for the game, and 91 returning ones from prior games. <a href="https://gematsu.com/2019/10/hatsune-miku-project-diva-megamix-how-to-play-trailer-91-returning-songs-announced">Gematsu</a> has posted the list of all 91 returning songs. Any in there you were hoping would make the cut?</p>
<p><em>Hatsune Miku: Project Diva MegaMix</em> on Switch will be released in Japan on February 13th, 2020, and will be released in the west sometime in 2020 as well.</p>
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