<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Marigold News &amp; Reviews]]></provider_name><provider_url><![CDATA[https://goldmetalsonic.wordpress.com]]></provider_url><author_name><![CDATA[Hero of Legend]]></author_name><author_url><![CDATA[https://goldmetalsonic.wordpress.com/author/goldmetalsonic/]]></author_url><title><![CDATA[HQ images of prototype and cancelled GameCube and Game Boy Advance&nbsp;games]]></title><type><![CDATA[link]]></type><html><![CDATA[<p style="text-align:center;"><a href="https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png"><img loading="lazy" data-attachment-id="2315" data-permalink="https://goldmetalsonic.wordpress.com/2020/05/10/hq-images-of-prototype-and-cancelled-gamecube-and-game-boy-advance-games/metroid5/" data-orig-file="https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png" data-orig-size="640,480" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}" data-image-title="metroid5" data-image-description="" data-medium-file="https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png?w=300" data-large-file="https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png?w=640" class=" size-full wp-image-2315 aligncenter" src="https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png?w=640&#038;h=480" alt="metroid5" width="640" height="480" srcset="https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png 640w, https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png?w=150&amp;h=113 150w, https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png?w=300&amp;h=225 300w" sizes="(max-width: 640px) 100vw, 640px" /></a></p>
<p>I&#8217;ve been hard at work at getting old press kits out to the world. Funny thing is, <a href="https://www.resetera.com/threads/nintendo-direct-speculation-ot8-begun-the-nintendo-has.192324/page-135#post-33543153">Atheerios at Resetera</a> pointed out to me that <a href="https://archive.org/">Internet Archive</a> already has a massive, well, archive of a huge bunch of them! So I did some digging on the site and I came across some HQ screens of some lost games you may remember.</p>
<p><!--more--></p>
<p><a href="http://www.mediafire.com/file/bxsgwiuguhanzv8/Prototype_and_Cancelled_GameCube_and_Game_Boy_Advance_assets.rar/file">Here&#8217;s the RAR file</a> with the following games shown:</p>
<p>GameCube:</p>
<ul>
<li><em>Kameo</em></li>
<li><em>Meowth&#8217;s Party</em></li>
<li><em>Metroid Prime</em></li>
<li><em>Raven Blade</em></li>
<li><em>Super Mario 128</em></li>
<li><em>The Legend of Zelda</em></li>
</ul>
<p>Game Boy Advance:</p>
<ul>
<li><em>Diddy Kong Pilot</em></li>
<li><em>Donkey Kong Coconut Crackers</em></li>
<li>Pokémon Card e-Reader Hardware</li>
</ul>
<p>These were from both <a href="https://archive.org/details/NintendoSpaceworld2000PressDisc">Spaceworld 2000</a> and later <a href="https://archive.org/details/NintendoE32001ArtworkCD">E3 2001</a>.</p>
<p>Sadly I could not find <em>Donkey Kong Racing</em> assets no matter how hard I looked. However I not long ago uploaded a 480p trailer that IGN helped to retrieve, you can view it by clicking <a href="https://www.youtube.com/watch?v=bQZP_kvN_vk">here</a>!</p>
<p>A bit of history for each for those unaware:</p>
<p><em>Kameo</em> was being made by Rare for the GC, but then they got bought by Microsoft with the game eventually being remade into a launch title for the Xbox 360 as <em>Kameo: Elements of Power</em>.</p>
<p><em>Meowth&#8217;s Party</em> was apparently by the <em>Pokémon Stadium</em> team and was more of a tech demo. The concept became a credits video for the Pokémon anime in Japan, and most notably was a pre-rendered scene in <em>Pokémon Channel</em>.</p>
<p>The <em>Metroid Prime</em> pics you&#8217;ll see are from a very early stage where most the game was mostly shown via the old CG trailer clips. Samus also looks much different here.</p>
<p><em>Raven Blade</em> was famously a big RPG IIRC of sorts developed by Retro Studios, alongside a number of other projects, before all were shelved in favor of 100% focusing on <em>Metroid Prime</em>.</p>
<p><em>Super Mario 128</em> was merely a tech demo featuring literally 128 Marios on a circle platform, showing off various warping techniques folks could do on GameCube. Apparently bits of this lived on in both <em>Pikmin</em> and later <em>Super Mario Galaxy</em>.</p>
<p><em>The Legend of Zelda</em> as shown here was that famous tech demo of Link fighting Ganondorf, clearly taking after <em>The Legend of Zelda: Ocarina of Time</em>. This wouldn&#8217;t become a game itself. We instead would get <em>The Legend of Zelda: The Wind Waker</em> and later <em>The Legend of Zelda: Twilight Princess</em>.</p>
<p><em>Diddy Kong Pilot</em> was a flight racing game by Rare for the GBA. After Microsoft bought them, the game was remade into Banjo-Pilot for the GBA instead.</p>
<p><em>Donkey Kong Coconut Crackers</em>, a block puzzle game, similarly was remade into <em>It&#8217;s Mr. Pants</em> for the GBA after Microsoft bought Rare.</p>
<p>And finally the e-Reader was originally a Pokémon-branded accessory before a slight tweak into becoming a more general GBA accessory. Still a neat look though!</p>
<p>And that&#8217;s it! I definitely plan on sharing other things, from further findings at Internet Archive, to sharing what stuff I have on me that&#8217;s not already on the website which I think is the case for some things. Anything among these that you were looking forward to? Any tips or suggestions? Let me know in the comments section below!</p>
]]></html><thumbnail_url><![CDATA[https://goldmetalsonic.files.wordpress.com/2020/05/metroid5.png?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[330]]></thumbnail_height></oembed>