<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Grinding Down]]></provider_name><provider_url><![CDATA[https://grindingdown.wordpress.com]]></provider_url><author_name><![CDATA[Paul]]></author_name><author_url><![CDATA[https://grindingdown.wordpress.com/author/mylifecomics/]]></author_url><title><![CDATA[Death to death&nbsp;achievements!]]></title><type><![CDATA[link]]></type><html><![CDATA[<p style="text-align:center;"><img loading="lazy" data-attachment-id="382" data-permalink="https://grindingdown.wordpress.com/2010/01/05/death-to-death-achievements/aerisdeath/" data-orig-file="https://grindingdown.files.wordpress.com/2010/01/aerisdeath.jpg" data-orig-size="640,503" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="aerisdeath" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2010/01/aerisdeath.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2010/01/aerisdeath.jpg?w=640" class="aligncenter size-full wp-image-382" title="aerisdeath" src="https://grindingdown.files.wordpress.com/2010/01/aerisdeath.jpg?w=450&#038;h=353" alt="" width="450" height="353" srcset="https://grindingdown.files.wordpress.com/2010/01/aerisdeath.jpg?w=450&amp;h=353 450w, https://grindingdown.files.wordpress.com/2010/01/aerisdeath.jpg?w=150&amp;h=118 150w, https://grindingdown.files.wordpress.com/2010/01/aerisdeath.jpg?w=300&amp;h=236 300w, https://grindingdown.files.wordpress.com/2010/01/aerisdeath.jpg 640w" sizes="(max-width: 450px) 100vw, 450px" /></p>
<p>In videogame terms, I die a lot. It&#8217;s one of the best ways to learn how to play, dying. Unsure if you can make that jump across the gap? Try. Think your rocket launcher will blast a hole beneath your feet to fall through? Try. Curious as to how long Banjo can hold his breath underwater? Try. What&#8217;s the worst that could happen? Oh&#8230;you died. <em>Hmm.</em> Let&#8217;s put quotes around it actually.</p>
<p>Oh&#8230;you &#8220;died.&#8221;</p>
<p>Well, try again.</p>
<p>Back in the day, you could die as many times as you had lives or hearts or hit points or whatever. You had <em>something,</em> and if you ran out of it, you ceased to exist. Also, falling off a cliff generally never worked out well.</p>
<p>Recently, dying in videogames is becoming a thing of the past. Suffer too much damage in <strong>Fable II</strong>, and you fall unconscious for a bit, only to wake with some scarring and experience drain. Charge head first and unprepared into a Big Daddy battle in <strong>BioShock</strong> and you&#8217;re revived in a nearby Vita-Chamber unscathed. Miss a <strong>Prince of Persia</strong> jump because you are too busy oogling all the pretty colors? Don&#8217;t worry. Elika will save you. And in the LEGO games I&#8217;ve been enjoying recently, you just explode into bits and reappear in a second or two, ready to punch, shoot, and collect all over again. No big deal.</p>
<p>Now, the debate currently is not towards dying in videogames/not dying in videogames. Instead, it&#8217;s about achievements linked to these. They are <em>never</em> fun, and they are rarely for those that die <em>a lot</em> (e.g., me). Instead, the challenge is always to not die&#8230;or die a small amount.</p>
<p>Sifting through my Xbox 360 collection, I found a couple death-themed achievements, and sadly, I&#8217;ll most likely never unlock them. First, they are full of The Stress. Second, they are a lot of work. Third, I&#8217;m really not a cheater, and so the whole save/restart a level if it doesn&#8217;t work out seems a bit silly to me. Doing it that way is not really <em>achieving</em> anything in the end. Anyways, here&#8217;s some I found:</p>
<p><strong>Kung Fu Panda:</strong> Invincible (50 Gamerscore) &#8211; Make it through the entire game without dying.</p>
<p><strong>BioShock:</strong> Brass Balls (100 Gamerscore) &#8211; Complete the game on Hard difficulty without using a Vita-Chamber.</p>
<p><strong>Prince of Persia:</strong> Be Gentle With Her (100 Gamerscore) &#8211; Elika saves you fewer than 100 times in the whole game.</p>
<p>Yeah, <em>right. </em></p>
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