<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Grinding Down]]></provider_name><provider_url><![CDATA[https://grindingdown.wordpress.com]]></provider_url><author_name><![CDATA[Paul]]></author_name><author_url><![CDATA[https://grindingdown.wordpress.com/author/mylifecomics/]]></author_url><title><![CDATA[New details about Fallout: New Vegas hit the&nbsp;jackpot]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img loading="lazy" data-attachment-id="509" data-permalink="https://grindingdown.wordpress.com/2010/02/09/new-details-about-fallout-new-vegas-hit-the-jackpot/falloutnvexplode/" data-orig-file="https://grindingdown.files.wordpress.com/2010/02/falloutnvexplode.jpg" data-orig-size="600,338" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="falloutnvexplode" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2010/02/falloutnvexplode.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2010/02/falloutnvexplode.jpg?w=600" class="aligncenter size-full wp-image-509" title="falloutnvexplode" src="https://grindingdown.files.wordpress.com/2010/02/falloutnvexplode.jpg?w=500&#038;h=281" alt="" width="500" height="281" srcset="https://grindingdown.files.wordpress.com/2010/02/falloutnvexplode.jpg?w=500&amp;h=281 500w, https://grindingdown.files.wordpress.com/2010/02/falloutnvexplode.jpg?w=150&amp;h=85 150w, https://grindingdown.files.wordpress.com/2010/02/falloutnvexplode.jpg?w=300&amp;h=169 300w, https://grindingdown.files.wordpress.com/2010/02/falloutnvexplode.jpg 600w" sizes="(max-width: 500px) 100vw, 500px" /></p>
<p>You can bet your noodle that I&#8217;ve already seen some of the leaked magazine scans containing pertinent details about <strong>Fallout: New Vegas</strong>. I&#8217;m not interested in linking to places hosting these scans, but I&#8217;m sure your Google-fu is good enough to get you going if you are that curious. I suspect over the next few weeks we&#8217;ll get official screenshots and stuff to publicly drool over. Just gotta be patient.</p>
<p>Anyways, here&#8217;s some tidbits that raised my eyebrows:</p>
<ul>
<li>There&#8217;s an optional hardcore diffuclty mode, wherein the character will need to drink water to survive the Mojave desert, ammo has weight, and healing with stimpacks isn&#8217;t instant.</li>
<li>There are now special moves for melee weapons in VATS. For example, the golf club has a move called &#8220;Fore!&#8221; which is more or less a groin shot.</li>
<li>Mutant geckos!</li>
<li>Skills will have a bigger effect on conversation choices. Someone with a high Explosives skill may be able to have a coversation about explosives where using them would be 100% appropriate. This makes sense, and I&#8217;m amazed it wasn&#8217;t implemented before.</li>
<li>There is a Reputation system in addition to Karma.</li>
<li>All dialogue options will beshown to players regardless of whether you have the stats to succeed or not, and there&#8217;s no punishment for failure.</li>
<li>Followers can be managed through a context-sensitive menu, with orders like &#8220;follow,&#8221; &#8220;stay,&#8221; or &#8220;attack.&#8221;</li>
</ul>
<p>Yeah, it&#8217;s gonna be good, and from what I&#8217;ve gathered&#8230;<em>funny.</em> Now, <strong>Fallout 3</strong> had it&#8217;s moment or two of dark, dark humor, but this time around it seems like there might even be a glimmer of silly or, dare I say, slapstick. Evidently there&#8217;s a female Super Mutant rocking some wicked shades and a stripper wig. Can&#8217;t beat that for guffaws.</p>
<p>But what I&#8217;m most pleased to see is that <strong>Fallout: New Vegas</strong> is using the same engine as <strong>Fallout 3</strong>. Some folks might take this as a disappointment, that the series isn&#8217;t going forward but rather standing still, but the Capital Wasteland was huge and open and completely explorable without having to drop into numerous (and/or obvious) loading zones. If the same can be done for the Mojave Desert then we&#8217;re in for a treat: another ginormous game with tons of locations and quests to suck away more hours of our lives. Ultimately, we should consider ourselves lucky.</p>
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