<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Grinding Down]]></provider_name><provider_url><![CDATA[https://grindingdown.wordpress.com]]></provider_url><author_name><![CDATA[Paul]]></author_name><author_url><![CDATA[https://grindingdown.wordpress.com/author/mylifecomics/]]></author_url><title><![CDATA[All Achievements Achieved &#8211; Dead Rising 2: Case&nbsp;Zero]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img loading="lazy" data-attachment-id="1683" data-permalink="https://grindingdown.wordpress.com/2011/01/17/all-achievements-achieved-dead-rising-2-case-zero/dr2-ach-zombies/" data-orig-file="https://grindingdown.files.wordpress.com/2011/01/dr2-ach-zombies.jpg" data-orig-size="500,332" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="dr2 ach zombies" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/01/dr2-ach-zombies.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/01/dr2-ach-zombies.jpg?w=500" class="aligncenter size-full wp-image-1683" title="dr2 ach zombies" src="https://grindingdown.files.wordpress.com/2011/01/dr2-ach-zombies.jpg?w=500&#038;h=332" alt="" width="500" height="332" srcset="https://grindingdown.files.wordpress.com/2011/01/dr2-ach-zombies.jpg 500w, https://grindingdown.files.wordpress.com/2011/01/dr2-ach-zombies.jpg?w=150&amp;h=100 150w, https://grindingdown.files.wordpress.com/2011/01/dr2-ach-zombies.jpg?w=300&amp;h=199 300w" sizes="(max-width: 500px) 100vw, 500px" /></p>
<p>For some reason, I expected the Achievements to be much harder for <strong>Dead Rising 2: Case Zero</strong>. Especially the one for killing 1,000 zombies, but I quickly realized that it only sounded more difficult than it truly was. I just spent a good 15 minutes running them over and over and over again with the pushcart thingy when I had to carry back the first bike part. Yup, even a zombie game has its percent of grinding to do&#8230;</p>
<p>The toughest of the bunch focused on fetch quests:</p>
<p><img loading="lazy" data-attachment-id="1684" data-permalink="https://grindingdown.wordpress.com/2011/01/17/all-achievements-achieved-dead-rising-2-case-zero/still-creek-savior-unlocked_small/" data-orig-file="https://grindingdown.files.wordpress.com/2011/01/still-creek-savior-unlocked_small.jpg" data-orig-size="50,50" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="still-creek-savior-unlocked_small" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/01/still-creek-savior-unlocked_small.jpg?w=50" data-large-file="https://grindingdown.files.wordpress.com/2011/01/still-creek-savior-unlocked_small.jpg?w=50" class="alignnone size-full wp-image-1684" title="still-creek-savior-unlocked_small" src="https://grindingdown.files.wordpress.com/2011/01/still-creek-savior-unlocked_small.jpg?w=50&#038;h=50" alt="" width="50" height="50" /><br />
<strong>Still Creek Survivor</strong> (20G): Saved all the survivors in Still Creek. So much work in such a short stay!</p>
<p>This one required dedication and attention. Given the strict time limit in <strong>Dead Rising 2: Case Zero</strong>, you basically have to forgo finding all the bike parts in favor of saving everyone else stranded in Still Creek. That&#8217;s fine. I never really liked Chuck&#8217;s daughter, and seeing her taken away by the military for a second time bothered me not a bit. Now, actually saving the survivors is not a walk in the park. In fact, it&#8217;s more like a walk in a zombie-infested park. And they&#8217;re all drunk off moonshine. Okay, okay&#8211;maybe only <em>one</em> is actually drunk, but the rest sure do act like a bunch of inebriated clowns. Basically, you go find where these survivors are and then get them to follow you back. Sounds simple. It&#8217;s not. They like to run directly into groups of zombies instead of following the path you&#8217;ve cleared for them with your spiked bat and electric rake. The worst survivor is a sick woman you have to carry all the way back to your hideout; I flashbacked hard to <strong><a href="https://grindingdown.wordpress.com/2009/03/18/just-beat-musashi-samurai-legend/">Musashi: Samurai Legend</a></strong> and felt everything inside of me twist upside-down from repressed torture and anguish.</p>
<p>Seven Achievements are guaranteed to unlock during your first playthrough. The rest require another playthrough or two, but don&#8217;t take long at all to get. <strong>Small Town, Deep Pockets </strong>was the last to unlock for me after buying way too many stuffed moose heads from Dick&#8217;s pawnshop. A surprisingly easy 200 Gamerscore overall.</p>
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