<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Grinding Down]]></provider_name><provider_url><![CDATA[https://grindingdown.wordpress.com]]></provider_url><author_name><![CDATA[Paul]]></author_name><author_url><![CDATA[https://grindingdown.wordpress.com/author/mylifecomics/]]></author_url><title><![CDATA[With the 3DS eShop, comes great Mega Man Legends 3: Prototype&nbsp;Version]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img loading="lazy" data-attachment-id="2097" data-permalink="https://grindingdown.wordpress.com/2011/04/25/with-the-3ds-eshop-comes-great-mega-man-legends-3-prototype-version/mega_man_legends-prototype-eshop/" data-orig-file="https://grindingdown.files.wordpress.com/2011/04/mega_man_legends-prototype-eshop.jpg" data-orig-size="640,417" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Mega_man_Legends prototype eshop" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/04/mega_man_legends-prototype-eshop.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/04/mega_man_legends-prototype-eshop.jpg?w=640" class="aligncenter size-full wp-image-2097" title="Mega_man_Legends prototype eshop" src="https://grindingdown.files.wordpress.com/2011/04/mega_man_legends-prototype-eshop.jpg?w=500&#038;h=325" alt="" width="500" height="325" srcset="https://grindingdown.files.wordpress.com/2011/04/mega_man_legends-prototype-eshop.jpg?w=500&amp;h=325 500w, https://grindingdown.files.wordpress.com/2011/04/mega_man_legends-prototype-eshop.jpg?w=150&amp;h=98 150w, https://grindingdown.files.wordpress.com/2011/04/mega_man_legends-prototype-eshop.jpg?w=300&amp;h=195 300w, https://grindingdown.files.wordpress.com/2011/04/mega_man_legends-prototype-eshop.jpg 640w" sizes="(max-width: 500px) 100vw, 500px" /></p>
<p>I have a soft spot for <strong>Mega Man Legends</strong>, a PlayStation title that plays nothing like previous <strong>Mega Man</strong> games. Instead, it focused on open-world gameplay and character interaction, starring a teenage incarnation of Mega Man named Volnutt. It was also the very first wall-jump into 3D polygons for the franchise, making it a sharp slap in the face of any <strong>Mega Man</strong> fan ever. Thankfully, I was never diehard obsessed with the blue-armored boy&#8217;s adventures, and so when this released it just looked like a fun, light-hearted romp, something like <strong>Brave Fencer Musashi</strong>, with its bright colors and exuberant character personalities. The plot involved hidden treasure, pirates, and a lot of archeology. Very different from your standard <em>travel left to right to end of level and beat boss, acquire its power, and find the next boss weak to it.</em></p>
<p>I never purchased <strong>Mega Man Legends</strong>, but somehow it ended up in my collection. If I close my eyes and think hard enough, I believe I borrowed the game from a friend&#8211;just the CD though, no jewel case or instruction booklet&#8211;and then never gave it back. Or maybe I did. I have these flashes of seeing the game recently amongst all my shtuff. Not sure if I could find it right now in my boxes and boxes of junk seeing as it&#8217;s just a little CD by itself, but I might still have it. Who knows. Either way, I played it, I liked it, and I&#8217;m pretty sure I never completed it.</p>
<p>All of this is just to say that <strong>Mega Man Legends 3</strong>&#8211;long desired, long hoped for by many&#8211;is in the works for the Nintendo 3DS, and with the launch of the system&#8217;s eShop in late May, Capcom is releasing something called <strong>Mega Man Legends 3: Prototype Version</strong>. It&#8217;s more than a demo, but less than a completed game. Once you finish the core missions, you&#8217;ll receive access to areas of the game not yet finished and be able to play with a debug menu that gives you special moves and abilities. Capcom is hoping for a lot of feedback from gamers about it because without any interest, the title itself might just get chucked into the trashbin. Eep! Be a good Servbot and provide feedback here: <a href="http://www.capcom-unity.com/devroom">http://www.capcom-unity.com/devroom</a>.</p>
<p>Oh, and here&#8217;s a little looksie at what&#8217;s to come:</p>
<span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='390' src='https://www.youtube.com/embed/f-p8PmomiGw?version=3&#038;rel=1&#038;fs=1&#038;autohide=2&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' allowfullscreen='true' style='border:0;'></iframe></span>
<p>Still not sure if this is a <em>free</em> eShop download or a paid demo, but so long as it isn&#8217;t too pricey, I&#8217;ll be getting it. Five dollars sounds right, but I&#8217;m sure Nintendo is going to screw us all and use some wonky points system so it&#8217;ll be more like 500 3D Space Bucks. It&#8217;ll be nice to have some games to play on my 3DS that don&#8217;t require me to move around a room like a goofball (<strong>Face Raiders</strong>) or have an extra item available at all times to play &#8217;em (AR cards). I can only make so many different Miis before I get bored. Come on, late May&#8230;hurry up and get here ASAP.</p>
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