<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Grinding Down]]></provider_name><provider_url><![CDATA[https://grindingdown.wordpress.com]]></provider_url><author_name><![CDATA[Paul]]></author_name><author_url><![CDATA[https://grindingdown.wordpress.com/author/mylifecomics/]]></author_url><title><![CDATA[Meet The Sink&#8217;s numerous personality modules from Fallout: New&nbsp;Vegas]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img loading="lazy" data-attachment-id="2431" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/the-sink-robot-personalities/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg" data-orig-size="676,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="The Sink robot personalities" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg?w=676" class="aligncenter size-full wp-image-2431" title="The Sink robot personalities" src="https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg?w=500&#038;h=281" alt="" width="500" height="281" srcset="https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg?w=500&amp;h=281 500w, https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg?w=150&amp;h=84 150w, https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg?w=300&amp;h=169 300w, https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg 676w" sizes="(max-width: 500px) 100vw, 500px" /></p>
<p>Without a doubt, <strong>Old World Blues</strong> is the best DLC add-on for <strong>Fallout: New Vegas</strong> so far. It has stellar writing, wonderful voice acting, memorable characters, and a decently sized map to explore as you please. It stands a fraction taller than <strong>Point Lookout</strong> for delivering a great, bite-sized <strong>Fallout</strong> experience, even if at times it could be a little too chatty, a little too difficult, and a little too reliant on energy weapons for success. Thankfully, my current character Kapture was already a 100 in the Energy Weapons skill before heading over to Big Mountain to be swarmed by Roboscorpions and frenzied Securitrons. One might also want to consider a character high in Speech, as there are a lot of, um, things to speak with, and yes, I said <em>things,</em> not people. Let&#8217;s get into that.</p>
<p><strong>All My Friends Have Off Switches</strong> is a faux main story quest in <strong>Old World Blues</strong>; it doesn&#8217;t necessarily have to be completed, but I feel like many gamers will go after it, and it mostly runs parallel with the true main story quest, making it easier to pick up some&#8211;not all&#8211;of the personality modules as they go mucking about the Big Empty. You are basically tasked with finding holotapes that contain personalities for specific items in The Sink, which is your home-away-from-home for now. Installing these personalities will bring the items to life, and after much talking, you&#8217;ll learn what benefits they can offer. There are 10 personalities to unearth, as you&#8217;ll soon see below:</p>
<p><img loading="lazy" data-attachment-id="2432" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/676px-sciu/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/676px-sciu.jpg" data-orig-size="676,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="676px-SCIU" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/676px-sciu.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/676px-sciu.jpg?w=676" class="alignleft size-medium wp-image-2432" title="676px-SCIU" src="https://grindingdown.files.wordpress.com/2011/07/676px-sciu.jpg?w=300&#038;h=168" alt="" width="300" height="168" srcset="https://grindingdown.files.wordpress.com/2011/07/676px-sciu.jpg?w=300&amp;h=168 300w, https://grindingdown.files.wordpress.com/2011/07/676px-sciu.jpg?w=598&amp;h=336 598w, https://grindingdown.files.wordpress.com/2011/07/676px-sciu.jpg?w=150&amp;h=84 150w" sizes="(max-width: 300px) 100vw, 300px" />#1 &#8211; The <strong>Sink Central Intelligence Unit</strong> is a human-accessible computer responsible for Big MT&#8217;s data storage. It can repair your weapons and armor up to 100, switch off/on the other personalities in The Sink, and act as a traveling merchant, with a decent stock of items. It has a thin British accent.</p>
<p><img loading="lazy" data-attachment-id="2433" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/507px-sink_robot/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/507px-sink_robot.jpg" data-orig-size="507,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="507px-Sink_robot" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/507px-sink_robot.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/507px-sink_robot.jpg?w=507" class="alignleft size-medium wp-image-2433" title="507px-Sink_robot" src="https://grindingdown.files.wordpress.com/2011/07/507px-sink_robot.jpg?w=300&#038;h=224" alt="" width="300" height="224" srcset="https://grindingdown.files.wordpress.com/2011/07/507px-sink_robot.jpg?w=300&amp;h=224 300w, https://grindingdown.files.wordpress.com/2011/07/507px-sink_robot.jpg?w=150&amp;h=112 150w, https://grindingdown.files.wordpress.com/2011/07/507px-sink_robot.jpg 507w" sizes="(max-width: 300px) 100vw, 300px" />#2 &#8211; The Sink&#8217;s <strong>Sink</strong> is a nice, if a bit OCD sink. Obsessed with cleanliness, the Sink is also upgradable, allowing the Courier to bottle his or her own water if they happen to have empty bottles. I never took advantage of this, but I bet it&#8217;s great for players on Hardcore difficulty.</p>
<p><img loading="lazy" data-attachment-id="2434" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/665px-autodoc/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/665px-autodoc.jpg" data-orig-size="665,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="665px-Autodoc" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/665px-autodoc.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/665px-autodoc.jpg?w=665" class="alignleft size-medium wp-image-2434" title="665px-Autodoc" src="https://grindingdown.files.wordpress.com/2011/07/665px-autodoc.jpg?w=300&#038;h=171" alt="" width="300" height="171" srcset="https://grindingdown.files.wordpress.com/2011/07/665px-autodoc.jpg?w=300&amp;h=171 300w, https://grindingdown.files.wordpress.com/2011/07/665px-autodoc.jpg?w=600&amp;h=342 600w, https://grindingdown.files.wordpress.com/2011/07/665px-autodoc.jpg?w=150&amp;h=86 150w" sizes="(max-width: 300px) 100vw, 300px" />#3 &#8211; This <strong>Auto-Doc</strong> is actually a prototype built by Dr. Mobius many moons ago. It seems to have a military-like personality, and it can provide the Courier with the following benefits: a haircut, facial reconstruction, implants of varying price, switch out brains, spines, and hearts, and change the player&#8217;s traits (only once).</p>
<p><img loading="lazy" data-attachment-id="2435" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/658px-biological_research_station1/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/658px-biological_research_station1.jpg" data-orig-size="658,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="658px-Biological_research_station1" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/658px-biological_research_station1.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/658px-biological_research_station1.jpg?w=658" class="alignleft size-medium wp-image-2435" title="658px-Biological_research_station1" src="https://grindingdown.files.wordpress.com/2011/07/658px-biological_research_station1.jpg?w=300&#038;h=173" alt="" width="300" height="173" srcset="https://grindingdown.files.wordpress.com/2011/07/658px-biological_research_station1.jpg?w=300&amp;h=173 300w, https://grindingdown.files.wordpress.com/2011/07/658px-biological_research_station1.jpg?w=600&amp;h=346 600w, https://grindingdown.files.wordpress.com/2011/07/658px-biological_research_station1.jpg?w=150&amp;h=87 150w" sizes="(max-width: 300px) 100vw, 300px" />#4 &#8211; This personality is a little creepy. Or should I say&#8230;seedy? The <strong>Biological Research Station</strong> is a computer mainframe that is capable of cloning and planting dried seeds that will harvest after three days. It also refers to the Courier as &#8220;baby&#8221; and makes way too many sexual references. Tara was especially perturbed.</p>
<p><img loading="lazy" data-attachment-id="2436" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/484px-blindiode/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/484px-blindiode.png" data-orig-size="484,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="484px-Blindiode" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/484px-blindiode.png?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/484px-blindiode.png?w=484" class="alignleft size-medium wp-image-2436" title="484px-Blindiode" src="https://grindingdown.files.wordpress.com/2011/07/484px-blindiode.png?w=300&#038;h=235" alt="" width="300" height="235" srcset="https://grindingdown.files.wordpress.com/2011/07/484px-blindiode.png?w=300&amp;h=235 300w, https://grindingdown.files.wordpress.com/2011/07/484px-blindiode.png?w=150&amp;h=118 150w, https://grindingdown.files.wordpress.com/2011/07/484px-blindiode.png 484w" sizes="(max-width: 300px) 100vw, 300px" />#5 &#8211; <strong>Blind Diode Jefferson</strong> is The Sink&#8217;s talking jukebox, but don&#8217;t expect much music outta it. You might even say it&#8217;s got the blues&#8230;the <em>old world blues.</em> By finding special holotapes, Blind Diode Jefferson can update the Sonic Emitter with new traits and bonuses.</p>
<p><img loading="lazy" data-attachment-id="2438" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/507px-book_chute/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/507px-book_chute.jpg" data-orig-size="507,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="507px-Book_Chute" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/507px-book_chute.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/507px-book_chute.jpg?w=507" class="alignleft size-medium wp-image-2438" title="507px-Book_Chute" src="https://grindingdown.files.wordpress.com/2011/07/507px-book_chute.jpg?w=300&#038;h=224" alt="" width="300" height="224" srcset="https://grindingdown.files.wordpress.com/2011/07/507px-book_chute.jpg?w=300&amp;h=224 300w, https://grindingdown.files.wordpress.com/2011/07/507px-book_chute.jpg?w=150&amp;h=112 150w, https://grindingdown.files.wordpress.com/2011/07/507px-book_chute.jpg 507w" sizes="(max-width: 300px) 100vw, 300px" />#6 &#8211; The <strong>Book Chute</strong> likes to eradicate sedition. What does that mean? Well, bring it lots of pre-war books, and the chute will wipe them clean, readying them for&#8230;um, that I didn&#8217;t get to discover. Checking online tells me that you&#8217;ll be able to make your own skill books with the right amount of blank books and specific items. That&#8217;s neat!</p>
<p><img loading="lazy" data-attachment-id="2439" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/lightswitch01/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/lightswitch01.png" data-orig-size="480,343" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="LightSwitch01" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/lightswitch01.png?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/lightswitch01.png?w=480" class="alignleft size-medium wp-image-2439" title="LightSwitch01" src="https://grindingdown.files.wordpress.com/2011/07/lightswitch01.png?w=300&#038;h=214" alt="" width="300" height="214" srcset="https://grindingdown.files.wordpress.com/2011/07/lightswitch01.png?w=300&amp;h=214 300w, https://grindingdown.files.wordpress.com/2011/07/lightswitch01.png?w=150&amp;h=107 150w, https://grindingdown.files.wordpress.com/2011/07/lightswitch01.png 480w" sizes="(max-width: 300px) 100vw, 300px" />#7 &#8211; <strong>Light Switch 01</strong> is a very seductive light switch that, while appearing to be sentient, is actually not. There seems to be some conflict between it and the light switch in the other room.</p>
<p>&nbsp;</p>
<p><img loading="lazy" data-attachment-id="2440" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/599px-lightswitch02/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/599px-lightswitch02.jpg" data-orig-size="599,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="599px-Lightswitch02" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/599px-lightswitch02.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/599px-lightswitch02.jpg?w=599" class="alignleft size-medium wp-image-2440" title="599px-Lightswitch02" src="https://grindingdown.files.wordpress.com/2011/07/599px-lightswitch02.jpg?w=300&#038;h=190" alt="" width="300" height="190" srcset="https://grindingdown.files.wordpress.com/2011/07/599px-lightswitch02.jpg?w=300&amp;h=190 300w, https://grindingdown.files.wordpress.com/2011/07/599px-lightswitch02.jpg?w=150&amp;h=95 150w, https://grindingdown.files.wordpress.com/2011/07/599px-lightswitch02.jpg 599w" sizes="(max-width: 300px) 100vw, 300px" />#8 &#8211; Not much different from Light Switch 01, but a few special dialogue options come up with <strong>Light Switch 02</strong> if you&#8217;ve got the right perks on ya.</p>
<p>&nbsp;</p>
<p><img loading="lazy" data-attachment-id="2441" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/507px-muggy/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/507px-muggy.jpg" data-orig-size="507,380" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="507px-Muggy" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/507px-muggy.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/507px-muggy.jpg?w=507" class="alignleft size-medium wp-image-2441" title="507px-Muggy" src="https://grindingdown.files.wordpress.com/2011/07/507px-muggy.jpg?w=300&#038;h=224" alt="" width="300" height="224" srcset="https://grindingdown.files.wordpress.com/2011/07/507px-muggy.jpg?w=300&amp;h=224 300w, https://grindingdown.files.wordpress.com/2011/07/507px-muggy.jpg?w=150&amp;h=112 150w, https://grindingdown.files.wordpress.com/2011/07/507px-muggy.jpg 507w" sizes="(max-width: 300px) 100vw, 300px" />#9 &#8211; Oh, <strong>Muggy</strong>! You make yourself so hard to love, and yet you are so lovable. It is a neurotic, miniature Securitron that is obsessed with collecting coffee mugs. I get that. I suffer from the very same diseases. Basically, Muggy can turn coffee mugs, tin plates, and coffee pots into miscellaneous items perfect for using at the crafting bench. It also loves to curse. Swoon.</p>
<p><img loading="lazy" data-attachment-id="2442" data-permalink="https://grindingdown.wordpress.com/2011/07/26/meet-the-sinks-numerous-personality-modules-from-fallout-new-vegas/apocalypsetoaster/" data-orig-file="https://grindingdown.files.wordpress.com/2011/07/apocalypsetoaster.jpg" data-orig-size="320,180" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Apocalypse+Toaster" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/07/apocalypsetoaster.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/07/apocalypsetoaster.jpg?w=320" class="alignleft size-medium wp-image-2442" title="Apocalypse+Toaster" src="https://grindingdown.files.wordpress.com/2011/07/apocalypsetoaster.jpg?w=300&#038;h=168" alt="" width="300" height="168" srcset="https://grindingdown.files.wordpress.com/2011/07/apocalypsetoaster.jpg?w=300&amp;h=168 300w, https://grindingdown.files.wordpress.com/2011/07/apocalypsetoaster.jpg?w=150&amp;h=84 150w, https://grindingdown.files.wordpress.com/2011/07/apocalypsetoaster.jpg 320w" sizes="(max-width: 300px) 100vw, 300px" />#10 &#8211; Last, but certainly not least, is The Sink&#8217;s evil-minded <strong>Toaster</strong>. This thing wants to burn more than just sliced bread, and it&#8217;s not afraid to tell you that. It&#8217;s special perk is that it can heat up any weapons composed of space-age Saturnite material, as well as help make extra small energy cells and microfusion cells. This very same toaster was originally cut from <strong>Fallout 2</strong>.</p>
<p>&#8212;</p>
<p>Whew. That&#8217;s a lot of &#8216;bots. I whole-heartedly recommend you speak with them often and deeply, exhausting as much of their dialogue options as you can. They are all very unique, and given that each (save for the light switches, I guess) offer some kind of benefit or bonus, it&#8217;s worth the effort. I found The Sink to be a wonderful, personified hub for my time spent in the Big Empty, and maybe now even for a main playthrough, as it features plenty of storage space, reloading and crafting benches, and helpful robots at arms&#8217; length. For playthrough #4, I&#8217;m definitely going to try to do <strong>Old World Blues</strong> as early as possible (though the game itself warns the Courier that it is meant only for players level 15 and higher, and I struggled at times even at level 28 through 30, so, uh, <em>eep</em>) just to get such a kick-ass base. It definitely trumps Lucky 38 or Victor&#8217;s shack.</p>
<p>But there ya go. Hope you liked this little rundown of the ten robotic personality modules you&#8217;ll install in The Sink. Good luck finding all their holotapes!</p>
]]></html><thumbnail_url><![CDATA[https://grindingdown.files.wordpress.com/2011/07/the-sink-robot-personalities.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[]]></thumbnail_width><thumbnail_height><![CDATA[]]></thumbnail_height></oembed>