<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Grinding Down]]></provider_name><provider_url><![CDATA[https://grindingdown.wordpress.com]]></provider_url><author_name><![CDATA[Paul]]></author_name><author_url><![CDATA[https://grindingdown.wordpress.com/author/mylifecomics/]]></author_url><title><![CDATA[The best road to progress is the Lonesome Road in Fallout: New&nbsp;Vegas]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img loading="lazy" data-attachment-id="2675" data-permalink="https://grindingdown.wordpress.com/2011/09/21/the-best-road-to-progress-is-the-lonesome-road-in-fallout-new-vegas/fnv_dlc4_background/" data-orig-file="https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg" data-orig-size="1254,810" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="fnv_dlc4_background" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg?w=1024" class="aligncenter size-full wp-image-2675" title="fnv_dlc4_background" src="https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg?w=500&#038;h=322" alt="" width="500" height="322" srcset="https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg?w=500&amp;h=322 500w, https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg?w=997&amp;h=644 997w, https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg?w=150&amp;h=97 150w, https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg?w=300&amp;h=194 300w, https://grindingdown.files.wordpress.com/2011/09/fnv_dlc4_background.jpg?w=768&amp;h=496 768w" sizes="(max-width: 500px) 100vw, 500px" /></p>
<p>It was with great excitement and muted sadness that I purchased <strong>Lonesome Road</strong> last night, downloaded it, and then loaded up my character Kapture, a creepy man sitting pretty at level 34 that loves his Energy weapons. This hardened weirdo has conquered the Mojave, visited a grand casino, met the Burned Man, and obliterated a bunch of crazy brain-obsessed robots. And now, he has one more adventure, a road, dangerous and unpredictable, riddled with bombs and monsters, and he must walk it alone to find the answers of his past.</p>
<p>I played for about two hours or so last night, and it was a good time. Fun new weapons and the wonderful gift of a <em>newish</em> companion. A little scary, a little too much talking, and a little tough in certain parts. And yes, I also died probably nine or ten times, but that&#8217;s not my fault. Nobody told me there would be Deathclaws. Anyways, you get a Pip-Boy message, alerting you that a man named Ulysses is looking for you. Supposedly, this is <em>the</em> courier that was originally meant to deliver the Platinum Chip. Seek him out and discover his reasonings for turning the job down. Once in the Divide, you&#8217;ll follow a fairly linear path, all while Ulysses talks to you. And he talks <em>a lot.</em> Unfortunately, while the subject is interesting, listening to him is not; he has this slow, odd way of speaking, drawing every word and phrase out longer than it needs to be. <a href="https://grindingdown.wordpress.com/2011/07/20/old-world-blues-is-all-talk-no-action-so-far-and-thats-fine/">There was a ton of chatter in </a><strong><a href="https://grindingdown.wordpress.com/2011/07/20/old-world-blues-is-all-talk-no-action-so-far-and-thats-fine/">Old World Blues</a></strong><a href="https://grindingdown.wordpress.com/2011/07/20/old-world-blues-is-all-talk-no-action-so-far-and-thats-fine/">,</a> but the writing was much more surprising there; here, a lot of Ulysses&#8217; thoughts are easy to guess before even picking the dialogue option, and then waiting for him to finish up his dramatic drawl about <em>homes</em> and <em>roads</em> and <em>Old World blah blah blah</em> is like torture.</p>
<p>But yeah, new locales, new weapons, new perks, new items, new recipes, an increase of +5 to the level cap (now sitting mighty at 50), and new enemy types. It&#8217;s what one now expects from a DLC pack for the <strong>Fallout</strong> franchise, and I&#8217;m enjoying it so far. I don&#8217;t want to rush through it too fast, seeing as it is the final hurrah until <strong>Fallout 4</strong> or <strong>Fallout: New Jersey</strong>. Granted, I still need to do a Hardcore playthrough&#8230;</p>
<p>I didn&#8217;t realize I was doing this, just finishing the quest The Launch, but here ya go, the first Achievement unlocked in the <strong>Lonesome Road</strong> DLC:</p>
<p><img loading="lazy" data-attachment-id="2676" data-permalink="https://grindingdown.wordpress.com/2011/09/21/the-best-road-to-progress-is-the-lonesome-road-in-fallout-new-vegas/fnv-condemmed-ach/" data-orig-file="https://grindingdown.files.wordpress.com/2011/09/fnv-condemmed-ach.jpg" data-orig-size="64,64" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;Kyle&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;1312889397&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="fnv Condemmed ach" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2011/09/fnv-condemmed-ach.jpg?w=64" data-large-file="https://grindingdown.files.wordpress.com/2011/09/fnv-condemmed-ach.jpg?w=64" class="alignnone size-full wp-image-2676" title="fnv Condemmed ach" src="https://grindingdown.files.wordpress.com/2011/09/fnv-condemmed-ach.jpg?w=64&#038;h=64" alt="" width="64" height="64" /><br />
<strong>Condemned to Repeat It</strong> (20G): Decided the fate of all the Divide Dwellers</p>
<p>I also learned from our last story-driven DLC that I was pronouncing ED-E wrong in my head. For some reason, I was calling our little trumpeting eyebot <em>eee-dee-eee</em>, not <em>ed-dee</em>. Like Eddie. Turns out, the dude who made him, well&#8230;calls him Eddie. I get that now. However, my brain still refuses to get it right. Oh wells.</p>
<p>And now, some random gameplay tips:</p>
<ul>
<li>Make sure your lockpicking skill is decent, at least 50+ with some skill magazines to help from time to time. There&#8217;s a lot of lockpicking so far.</li>
<li>Watch out for glitches where <a href="https://grindingdown.wordpress.com/2010/07/20/deathclaws-are-all-about-death-and-claws/">Deathclaws</a> randomly appear inside a ruined trailer and smack the skin off your character. It happened to me, and Tara is a witness. She thought it was a dinosaur at first. I then came up with <a href="http://twitter.com/#!/pabba/status/116348806139871233">a new song,</a> which I sang all the way through that Deathclaws-infested stretch of road.</li>
<li>Pack a lot of Rad-X and/or RadAway. Heck, bring along a Radiation Suit just to be safe. The Divide is not a place one wants to take a deep breath and smell the roses.</li>
<li>Auto-Inject stimpaks are brilliant; pick up every one you can.</li>
<li>Don&#8217;t stand directly in front of a not-yet-detonated nuke and shoot it. DON&#8217;T DO IT.</li>
</ul>
<p>Good luck, fellow Couriers!</p>
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