<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Grinding Down]]></provider_name><provider_url><![CDATA[https://grindingdown.wordpress.com]]></provider_url><author_name><![CDATA[Paul]]></author_name><author_url><![CDATA[https://grindingdown.wordpress.com/author/mylifecomics/]]></author_url><title><![CDATA[2012 Game Review Haiku, #5 – Super Mario 3D&nbsp;Land]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img src="https://grindingdown.files.wordpress.com/2012/03/2012-game-review-haiku-5-sm-3d-land.jpg" alt="" /></p>
<p style="text-align:center;">Classic platforming<br />
New isometric platform<br />
Tanooki for all</p>
<p>–</p>
<p><em>For all the games I complete in 2012, instead of wasting time writing a review made up of points and thoughts I’ve probably already expressed here in various posts at <strong>Grinding Down</strong>, I’m instead just going to write a haiku about it. So there.</em></p>
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