<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Grinding Down]]></provider_name><provider_url><![CDATA[https://grindingdown.wordpress.com]]></provider_url><author_name><![CDATA[Paul]]></author_name><author_url><![CDATA[https://grindingdown.wordpress.com/author/mylifecomics/]]></author_url><title><![CDATA[Samus Aran is not the boss of the bosses in Metroid&nbsp;Fusion]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><img loading="lazy" data-attachment-id="3614" data-permalink="https://grindingdown.wordpress.com/2012/06/15/samus-aran-is-not-the-boss-of-the-bosses-in-metroid-fusion/metroid-fusion-tough-boss-fights/" data-orig-file="https://grindingdown.files.wordpress.com/2012/05/metroid-fusion-tough-boss-fights.jpg" data-orig-size="500,325" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Metroid Fusion tough boss fights" data-image-description="" data-medium-file="https://grindingdown.files.wordpress.com/2012/05/metroid-fusion-tough-boss-fights.jpg?w=300" data-large-file="https://grindingdown.files.wordpress.com/2012/05/metroid-fusion-tough-boss-fights.jpg?w=500" class="aligncenter size-full wp-image-3614" title="Metroid Fusion tough boss fights" src="https://grindingdown.files.wordpress.com/2012/05/metroid-fusion-tough-boss-fights.jpg?w=500&#038;h=325" alt="" width="500" height="325" srcset="https://grindingdown.files.wordpress.com/2012/05/metroid-fusion-tough-boss-fights.jpg 500w, https://grindingdown.files.wordpress.com/2012/05/metroid-fusion-tough-boss-fights.jpg?w=150&amp;h=98 150w, https://grindingdown.files.wordpress.com/2012/05/metroid-fusion-tough-boss-fights.jpg?w=300&amp;h=195 300w" sizes="(max-width: 500px) 100vw, 500px" /></p>
<p>I know I previously made the bold claim <a href="https://grindingdown.wordpress.com/2012/05/04/find-your-way-in-fez-go-right-here-and-do-this-in-metroid-fusion/">that <strong>Metroid Fusion</strong> wasn&#8217;t really worthy enough for further musing over,</a> but here I am, eating my typed-up words, writing more about Samus and her attempt to stop the X infection on SR-388. It&#8217;s what I&#8217;ve been playing since <a href="https://grindingdown.wordpress.com/2012/06/07/2012-game-review-haiku-17-professor-laytons-london-life/">my time of running errands in Little London came to a close,</a> as well as after I realized just how much freaking grinding I&#8217;d have to do to get <a href="https://grindingdown.wordpress.com/2012/06/01/back-into-the-wild-to-remember-which-pokemon-i-liked/">my team of Pokemon</a> up to decent snuff to even attempt the final fight(s) with confidence. If anything, with it being so linear it is nice to have confident direction. <em>Yeaaaah.</em></p>
<p>Man, I sure do love linking things in my opening paragraphs.</p>
<p>Moving on, I <em>hate</em> the boss fights in <strong>Metroid Fusion</strong>. I think they are initially unfair and frustrating. I think they are unclearly communicated. After I lose each boss battle, I put the game aside for a few days, just not wanting to deal with it all. Granted, I probably thought&#8211;and still do to some extent&#8211;the same way about the boss fights in the fantastic <strong>Super Metroid</strong>. Phantoon and Botwoon proved to be tricky, and I absolutely remember tearing up in frustration when Draygon would constantly pick Samus up and drain her life, with me just watching it happen, helpless and mad. Oh, and Ridley&#8211;the second time in Norfair&#8211;was no walk through the lava-themed park. But those are <em>that game</em>&#8216;s bosses, and when you defeated them, that was mostly it. You didn&#8217;t have to then fight a second enemy immediately after while still low on health and missile ammo and nowhere near a save spot.</p>
<p>See, in <strong>Metroid Fusion</strong>, the Core X has infested and mimicked different monstrous creatures kept on the station. As you battle Core Xs, they&#8217;ll use abilities stolen from Samus against you, and when you defeat them you&#8217;ll recover these lost abilities. Makes sense, really. But first you must defeat the monster the Core X is hosted in. Then you must destroy the Core X right after. The problem I keep running into is that I just <em>barely</em> make it through that first portion of the fight, and then have to deal with a zig-zagging Core X blob that is hard to hit, but loves hitting Samus. When she dies, it&#8217;s back to your last save spot, wherever that might be. Mine are never that far away, but far enough that it&#8217;s annoying.</p>
<p>So, last night, the stupid spider boss Gedo X just slapped Samus away in the above mentioned manner, and that was it for my gaming time. Which is a shame, as I had just stumbled upon not one, but <em>two</em> fantastic nods to <strong>Super Metroid</strong> that got me smiling and reminiscing all the same. Oh well. I&#8217;ll try again. You hear that, Gedo X? Samus will return, and this time, she&#8217;ll be planning for victory. Two of &#8217;em.</p>
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