<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Chateau Heartiste]]></provider_name><provider_url><![CDATA[https://heartiste.wordpress.com]]></provider_url><author_name><![CDATA[CH]]></author_name><author_url><![CDATA[https://heartiste.wordpress.com/author/roissy/]]></author_url><title><![CDATA[Non Sequitur Game]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>A reader emails:</p>
<blockquote><p>I&#8217;ve found a version of one word game to be highly successful: one-word non-sequitur game.</p>
<p>It&#8217;s great for initiating text messages if you don&#8217;t really want to be the one to &#8220;initiate&#8221;.  I discovered this accidentally by typing &#8220;yo&#8221; and pressing send, but the auto-correct changed it to &#8220;up&#8221;.  It causes the girl to wonder what you&#8217;re typing about.  And even better, she wonders if you were actually texting someone else.</p>
<p>It can&#8217;t be a long or uncommon word.  Too implausible.  It has to be a word one would conceivably use in conversation.  Ideally, a one word declarative.</p>
<p>You may only be able to use it once on each girl.</p>
<p>Possibly the perfect choice? &#8220;No&#8221;</p></blockquote>
<p>I like it. Non sequitur game is mystery bait. An odd word or fragmented sentence is like an eight ball to her head hamster &#8212; the little rodent will snort it right up and spend the next hour spinning frantically trying to figure out what you were saying, or &#8212; <em>*squeal with delight* </em>&#8212; whether it was meant for another girl.</p>
<p>I&#8217;ve done the accidental non sequitur text to girls, and come to think of it they did text back immediately, asking me to clarify. It&#8217;s a superbly sneaky tactic to trick a girl to chase you.</p>
<p>Some other truncated non sequitur game examples:</p>
<p>&#8220;see you at&#8221;</p>
<p>&#8220;leaving&#8221; (this one will trigger her threat of loss anxiety)</p>
<p>&#8220;we&#8217;ll see&#8221;</p>
<p>&#8220;wow!&#8221;</p>
<p>&#8220;cocka&#8221;</p>
<p>A similar version of non sequitur game is reverse eavesdropping game (REG). This is where you send a text to a girl that has nothing to do with her and is clearly not meant for her, thus inducing her to &#8220;eavesdrop&#8221; on your putatively private conversation. The REG text should be constructed such that it hints at your high value and/or social proof. Something like &#8220;bring the chips and i&#8217;ll get the booze. it&#8217;s gonna be crazy.&#8221; Or &#8220;hey troublemaker, how are those red heels holding up?&#8221;, which is quite devious since you have any number of plausible excuses to explain the text to her &#8212; &#8220;I meant to text my friend. She stole a pair of shoes yesterday&#8221; &#8212; but not before she has stewed in her jealousy for a while. The beauty of the REG DHV (aaaand two consecutive acronyms! high five me!) is how effortlessly it slips under your target&#8217;s poseur identification alert system. It&#8217;s almost as if a third party is communicating your high value to her. Naturally, she will be inclined to text back immediately, and this will mindfuck her into thinking you are a higher value guy than she originally thought.</p>
<p>REG texting is similar to <a href="https://heartiste.wordpress.com/2009/02/05/trial-texting/" target="_blank">trial texting</a>. Text game really deserves its own book.</p>
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