<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[iwakura productions]]></provider_name><provider_url><![CDATA[https://iwakuraproductions.wordpress.com]]></provider_url><author_name><![CDATA[cj_iwakura]]></author_name><author_url><![CDATA[https://iwakuraproductions.wordpress.com/author/cjiwakura/]]></author_url><title><![CDATA[Serial Experiments Lain (PSX) Script&nbsp;release!]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>I swear this is sheer coincidence, I had no idea this was coming&#8230;</p>
<p><img src="https://i0.wp.com/i3.minus.com/ibzViTRMo7hkV7.jpg" width="480" height="488" class="alignnone" /></p>
<p><a href="http://psx.lain.pl/" rel="nofollow">http://psx.lain.pl/</a></p>
<p>A PDF format which translates the entire game&#8217;s massive script, including all FMVs and diary entries.</p>
<p>Having played the game, I can tell you that this is no small feat. While it is theoretically possible to incorporate this into the game, due to the fact that the dialogue has no on-screen subtitles or scripting(and most of it is just audio-only), it would be a massive undertaking. This is pretty much the best bet at experiencing SEL for the indefinite future.</p>
<p>If you enjoy Lain&#8217;s twisted world, you won&#8217;t be disappointed.</p>
<p><img src="https://31.media.tumblr.com/997426293cbe0bed45601af89e9e5105/tumblr_n6xqyz7JRd1tzixowo1_500.gif" /></p>
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