<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[JCR Comic Arts]]></provider_name><provider_url><![CDATA[https://jcrcomicarts.wordpress.com]]></provider_url><author_name><![CDATA[JCR Comic Arts]]></author_name><author_url><![CDATA[https://jcrcomicarts.wordpress.com/author/jcrcomicarts/]]></author_url><title><![CDATA[Guilty Gear XRD Slayer has&nbsp;returned]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>   Our favorite vampire is coming back in Guilty Gear XRD. Slayer the man who mad the assassins guild seems to look the same. I will post his information below. It seems though that Dizzy is not going to be playable as told in the prequel unseen sign Dizzy is still imprisoned which doesn&#8217;t make sense because Ky used the thunder seal it self to make the prison so how is Dizzy still in stone while he is wielding it has yet to be explained. One more thing and this time I am asking guilty gear fans who are reading this. Am I the only one who finds it odd that these last announced three characters have changed little compared the rest of the cast? </p>
<p><a href="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png"><img loading="lazy" data-attachment-id="2406" data-permalink="https://jcrcomicarts.wordpress.com/2013/10/29/guilty-gear-xrd-slayer-has-returned/ggxrd-character_mainv_slayer/" data-orig-file="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png" data-orig-size="531,892" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="ggxrd character_mainv_slayer" data-image-description="" data-medium-file="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png?w=179" data-large-file="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png?w=531" src="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png?w=178&#038;h=300" alt="ggxrd character_mainv_slayer" width="178" height="300" class="alignnone size-medium wp-image-2406" srcset="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png?w=178&amp;h=300 178w, https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png?w=356&amp;h=598 356w, https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png?w=89&amp;h=150 89w" sizes="(max-width: 178px) 100vw, 178px" /></a></p>
<p><a href="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_cmndlist_slayer.png"><img loading="lazy" data-attachment-id="2407" data-permalink="https://jcrcomicarts.wordpress.com/2013/10/29/guilty-gear-xrd-slayer-has-returned/ggxrd-character_cmndlist_slayer/" data-orig-file="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_cmndlist_slayer.png" data-orig-size="405,478" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="ggxrd character_cmndlist_slayer" data-image-description="" data-medium-file="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_cmndlist_slayer.png?w=254" data-large-file="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_cmndlist_slayer.png?w=405" src="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_cmndlist_slayer.png?w=254&#038;h=300" alt="ggxrd character_cmndlist_slayer" width="254" height="300" class="alignnone size-medium wp-image-2407" srcset="https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_cmndlist_slayer.png?w=254&amp;h=300 254w, https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_cmndlist_slayer.png?w=127&amp;h=150 127w, https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_cmndlist_slayer.png 405w" sizes="(max-width: 254px) 100vw, 254px" /></a></p>
<p>New mechanics<br />
Along with Slayer Arc system works has announced the changes made to the battle system mechanics for the next location test. The changes are made to the roman cancel system as it only take 25 or 50% tension gauge and introducing a clash system non longer has repel instead danger time is random with conditions left as unknown. for more check out the article written by our friends at shoryuken.com. </p>
<p><a href="http://shoryuken.com/2013/10/29/slayer-new-system-mechanics-revealed-for-guilty-gear-xrd-sign-s-second-location-test/" rel="nofollow">http://shoryuken.com/2013/10/29/slayer-new-system-mechanics-revealed-for-guilty-gear-xrd-sign-s-second-location-test/</a></p>
<p>As always thank you for reading. </p>
]]></html><thumbnail_url><![CDATA[https://jcrcomicarts.files.wordpress.com/2013/10/ggxrd-character_mainv_slayer.png?w=178&fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[]]></thumbnail_width><thumbnail_height><![CDATA[]]></thumbnail_height></oembed>