<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[JCR Comic Arts]]></provider_name><provider_url><![CDATA[https://jcrcomicarts.wordpress.com]]></provider_url><author_name><![CDATA[JCR Comic Arts]]></author_name><author_url><![CDATA[https://jcrcomicarts.wordpress.com/author/jcrcomicarts/]]></author_url><title><![CDATA[Might Number 9 Amiibo&nbsp;Maybe]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Mighty Number 9 is Inafune game that Megaman fans have pushed through kick starter. The game is basically Megaman mixed with some stuff from Megaman X with the dashes including some characters that resemble old Megaman characters. One character Amibo who resemble Roll and recently has been in talks to be included.</p>
<p>&#8220;That’s definitely an option for us, and if we have the opportunity to do it, then we’ll definitely take the chance. And also, we know for a fact a lot of our backers are Nintendo fans, because we ran a platform survey [for Mighty No. 9], and we see how many people are choosing Nintendo hardware. So it’s definitely something we have to look into&#8221;</p>
<p>It may not be a definite but it is something they are looking into at least. So lets see if you get more than just two to play with.</p>
<p>Article:<a href="http://www.siliconera.com/2015/11/11/keiji-inafune-considers-amiibo-compatibility-an-option-for-mighty-no-9/" rel="nofollow">http://www.siliconera.com/2015/11/11/keiji-inafune-considers-amiibo-compatibility-an-option-for-mighty-no-9/</a></p>
<p>As always thank you for reading.</p>
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