<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[JCR Comic Arts]]></provider_name><provider_url><![CDATA[https://jcrcomicarts.wordpress.com]]></provider_url><author_name><![CDATA[JCR Comic Arts]]></author_name><author_url><![CDATA[https://jcrcomicarts.wordpress.com/author/jcrcomicarts/]]></author_url><title><![CDATA[Guilty Gear Xrd Rev 2 Patch for Story &amp;&nbsp;Bugs]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Guilty Gear Xrd Rev 2 is getting a new patch. The patch addresses bugs for certain characters as well as has us looking at story c what fans have been waiting for some time. How will this story end.</p>
<div><b>Bug Fixes</b></div>
<div></div>
<div>Online:</div>
<div>Fixed a bug where PS4 online matches would terminate unexpectedly.</div>
<div>Fixed a bug where, when starting Combo Mode from the Online Lobby or a Player Match Room, the character select screen would not show up and Combo Mode would not start normally.</div>
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<div><b>Battle Related Bug Fixes</b></div>
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<div><b>Zato:</b></div>
<div>Fixed a bug where the puddle set by Eddie H was invulnerable.</div>
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<div><b>I-no:</b></div>
<div>Fixed a bug where I-no could do a regular airdash (<i>not the downward one</i>) from 663.</div>
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<div><b>Ramlethal:</b></div>
<div>Reduced the time available to follow up after landing a regular throw on Baiken.</div>
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<div><b>Leo:</b></div>
<div>Fixed a bug where Leo continued reflecting projectiles even after stance counter’s action has been altered (<i>counter YRC still reflecting</i>)</div>
<div>Made it so that Leo does not swap places with grounded opponents while in crumple state.</div>
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<div><b>Johnny:</b></div>
<div>Fixed a bug where a low air throw would leave the opponent in grounded hitstun.</div>
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<div><b>Kum:</b></div>
<div>Once 623[K] has left the ground, it cannot be cancelled into 623K~4 any longer.</div>
<div>If 623[K] is still on the ground it can be cancelled into 623K~4 regardless if on whiff or not/</div>
<div>(<i>Double Shiinken is still possible, cancelling landing from 623[K] into 623K~4 was specifically removed.</i>).</div>
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<div><b>Raven:</b></div>
<div>Fixed a bug where Raven would not lose excitement meter after a whiffed S command grab.</div>
<div>Fixed a bug where the slow from 236P and j.236P/K would not go away.</div>
<div><b> </b></div>
<div><b>Answer:</b></div>
<div>Fixed a bug where Answer would sometimes cling to the wrong position instead of the scroll.</div>
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<p>Article:<a href="http://shoryuken.com/2017/08/09/new-guilty-gear-xrd-rev-2-patch-adds-story-content-fixes-bugs/" rel="nofollow">http://shoryuken.com/2017/08/09/new-guilty-gear-xrd-rev-2-patch-adds-story-content-fixes-bugs/</a></p>
<p>As always thank you for reading.</p>
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