<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[JCR Comic Arts]]></provider_name><provider_url><![CDATA[https://jcrcomicarts.wordpress.com]]></provider_url><author_name><![CDATA[JCR Comic Arts]]></author_name><author_url><![CDATA[https://jcrcomicarts.wordpress.com/author/jcrcomicarts/]]></author_url><title><![CDATA[Dragon Ball FighterZ Online Issues Addressed Kind&nbsp;Of]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Dragon Ball FighterZ is a great a game but it has flaws. Mostly online which they are addressing. At least they will as we learn in a new video with producer Tomoko Hiroki tells us what they are thinking.  The issues will be addressed but not all of them will be fixed. Yet they will not stop until they are.  Here it from her below.</p>
<p><span class="embed-youtube" style="text-align:center; display: block;"><iframe class='youtube-player' width='640' height='360' src='https://www.youtube.com/embed/fBJO5_9R4Wk?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en&#038;autohide=2&#038;wmode=transparent' allowfullscreen='true' style='border:0;' sandbox='allow-scripts allow-same-origin allow-popups allow-presentation'></iframe></span></p>
<p>Article:<a href="https://www.eventhubs.com/news/2018/feb/22/fixes-dragon-ball-fighterzs-online-issues-inbound-producer-tomoko-hiroki-shares-road-map-patches/" rel="nofollow">https://www.eventhubs.com/news/2018/feb/22/fixes-dragon-ball-fighterzs-online-issues-inbound-producer-tomoko-hiroki-shares-road-map-patches/</a></p>
<p>As always thank you for reading.</p>
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