<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[JCR Comic Arts]]></provider_name><provider_url><![CDATA[https://jcrcomicarts.wordpress.com]]></provider_url><author_name><![CDATA[JCR Comic Arts]]></author_name><author_url><![CDATA[https://jcrcomicarts.wordpress.com/author/jcrcomicarts/]]></author_url><title><![CDATA[Blazblue Cross Tag Battle Patch 1.11 Goes&nbsp;live]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Blazblue Cross Tag Battle is getting a new patch. The patch goes live today and encase you have forgot what the  details the info is below.</p>
<h1>BlazBlue characters</h1>
<p><strong>Noel</strong></p>
<p>• &#8220;Valkyrie Veil&#8221; has been changed and categorized as a body attack to better match the move.</p>
<p><strong>Rachel</strong></p>
<p>• Fixed an issue where using “Sword Iris” within certain frames after using it near the lightning rod would cause the hit box to linger.</p>
<p><strong>Platinum the Trinity</strong></p>
<p>• Fixed an issue where using “Magical Frying Pan” with “⇐ + Partner Assist” would register 2 hitboxes.</p>
<p><strong>Makoto</strong></p>
<p>• Fixed an issue where “Lightning Arrow” may activate without the proper inputs.</p>
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<h1>Persona fixes</h1>
<p>The following attacks have been fixed so that the Personas face towards the opponent:</p>
<p>• Yu &#8211; A &gt; A &gt; A; B &gt; B<br />
• Yosuke &#8211; B &gt; B &gt; B<br />
• Kanji &#8211; B &gt; B<br />
• Naoto &#8211; B &gt; B; Hamaon<br />
• Aegis &#8211; A &gt; A; A &gt; A &gt; A</p>
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<div class="sftracker1">
<h1>Persona characters</h1>
<p><strong>Yosuke</strong></p>
<p>• Fixed an issue where Yosuke’s red health gauge would deplete when Reversal Action hits.</p>
<p><strong>Kanji</strong></p>
<p>• Fixed an issue where you can Cross Burst in certain instances when “Gotcha!” hits.</p>
<p><strong>Naoto</strong></p>
<p>• Adjusted Naoto’s “forward + Partner Assist” and “back + Partner Assist” initial hit value to match the other characters.</p>
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<h1>UNIEL characters</h1>
<p><strong>Gordeau</strong></p>
<p>• “Crouch – C” has been changed and categorized as a leg attack to better match the move.<br />
• “Soul Vanish” has been changed and categorized as a body attack to better match the move.<br />
• Fixed the float value for all characters when hit with “B – Assimilation.”<br />
• Fixed an issue where you can Cross Burst in certain instances when “EX – Assimilation” hits.</p>
<p><strong>Orie</strong></p>
<p>• Adjusted the start-up value for “Distortion Skill – Duo” to match the other characters.</p>
<p><strong>Vatista</strong></p>
<p>• Adjusted the recovery frames for “Clash Assault” to match the other characters.</p>
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<h1>RWBY characters</h1>
<p><strong>Ruby</strong></p>
<p>• Fixed an issue where her “Clash Assault” would continue its counter-hit state.</p>
<p><strong>Weiss</strong></p>
<p>• Fixed an issue where you can Cross Burst in certain instances when her ground throw hits.<br />
• “White Night” has been changed and categorized as a projectile attack to better match the move.</p>
<p><strong>Blake</strong></p>
<p>• Adjusted “Empowered Ferocious Beast” so that you can connect easier into Distortion Skill – Duo when it hits.</p>
<p><strong>Yang</strong></p>
<p>• Fixed an issue where, under certain conditions, her invincible frames continued until her aerial Reversal Action ends.</p>
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<div class="sftracker1">
<h1>General fixes</h1>
<p>• Fixed behavior of lock-on skills when they hit during certain partner skills.<br />
• Avatars of players you battled before will now appear at the Entrance.<br />
• Minor bugged graphic fixes.<br />
• In regards to the battle replay data after the update: Please note that the update will disable all replay data from the older version.</p>
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<p>Article:<a href="https://www.eventhubs.com/news/2018/jun/27/blazblue-cross-tag-battle-patch-111-now-live-playstation-4/" rel="nofollow">https://www.eventhubs.com/news/2018/jun/27/blazblue-cross-tag-battle-patch-111-now-live-playstation-4/</a></p>
<p>As always thank you for reading.</p>
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