<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[JCR Comic Arts]]></provider_name><provider_url><![CDATA[https://jcrcomicarts.wordpress.com]]></provider_url><author_name><![CDATA[JCR Comic Arts]]></author_name><author_url><![CDATA[https://jcrcomicarts.wordpress.com/author/jcrcomicarts/]]></author_url><title><![CDATA[Blazblue Cross Tag Battle New&nbsp;Patch]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>Blazblue Cross Tag Battle is getting a new patch. This patch will be giving a lot of buffs and nerfs. What that means for players is that you will want to check out the notes to see what is changing with you favorite player below.</p>
<h3>BlazBlue Cross Tag Battle Patch Notes 2/5</h3>
<p><strong>Universal Changes</strong></p>
<p>Cross Combo<br />
・When Cross Gauge is above 50% the auto depletion rate of Cross Gauge is now increased.<br />
・The timing to which the partner character’s invincibility time and hurt box become active has been changed.</p>
<p>Reversal Action<br />
・The properties will change if used while a partner character is entering for assist.<br />
*Removes invulnerability frames, and no longer flashes red.<br />
・You can no longer activate Cross Burst while taking damage during Reversal Action, regardless of counter hit or normal hit.</p>
<p>Guard<br />
・Guarding for a certain period of time will grant bonus proration to Skill Gauge increase rate.</p>
<p>Reject Guard<br />
・Increased guard recovery.<br />
・You can now grab an opponent with normal grabs during their guard recovery while their Reject Guard is in cooldown.</p>
<p>Hit Stop<br />
・Changed the behavior when hitting multiple characters or objects.</p>
<p>Hurt Boxes<br />
・Some hurt boxes have been enlarged, making it easier for attacks to connect.</p>
<p>Distortion Skill<br />
・Adjusted attack power and and minimum damage guarantee based on skill category.</p>
<p>Distortion Skill Duo<br />
・Increased damage for skills that do not hit partner characters.</p>
<p>Resonance Blaze<br />
・For certain attacks that dealt more damage on guard than on hit now deals less chip damage during Resonance Blaze.</p>
<p>Persona<br />
・Personas are now invulnerable against Cross Burst.<br />
・Personas no longer receive push-back from Reject Guard (with exceptions).</p>
<p>Astral Heat<br />
・Now deals 0 chip damage.</p>
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<p>Article:<a href="https://www.eventhubs.com/news/2019/feb/05/blazblue-cross-tag-battle-patch-notes-released/" rel="nofollow">https://www.eventhubs.com/news/2019/feb/05/blazblue-cross-tag-battle-patch-notes-released/</a></p>
<p>Asa always thank you for reading.</p>
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