<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Mark A. Galang]]></provider_name><provider_url><![CDATA[https://markgalang.wordpress.com]]></provider_url><author_name><![CDATA[Mark A. Galang]]></author_name><author_url><![CDATA[https://markgalang.wordpress.com/author/markgalang/]]></author_url><title><![CDATA[Remembering &#8220;Archery: Shoot the&nbsp;Apple&#8221;]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><a href="https://markgalang.files.wordpress.com/2012/05/archery-shoot-the-apple.png"><img loading="lazy" data-attachment-id="463" data-permalink="https://markgalang.wordpress.com/portfolio/archery-shoot-the-apple/" data-orig-file="https://markgalang.files.wordpress.com/2012/05/archery-shoot-the-apple.png" data-orig-size="260,260" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Archery &#8211; Shoot the Apple" data-image-description="" data-image-caption="" data-medium-file="https://markgalang.files.wordpress.com/2012/05/archery-shoot-the-apple.png?w=260" data-large-file="https://markgalang.files.wordpress.com/2012/05/archery-shoot-the-apple.png?w=260" src="https://markgalang.files.wordpress.com/2012/05/archery-shoot-the-apple.png?w=260&#038;h=260" alt="Archery - Shoot the Apple" width="260" height="260" class="alignnone size-full wp-image-463" srcset="https://markgalang.files.wordpress.com/2012/05/archery-shoot-the-apple.png 260w, https://markgalang.files.wordpress.com/2012/05/archery-shoot-the-apple.png?w=150&amp;h=150 150w" sizes="(max-width: 260px) 100vw, 260px" /></a></p>
<p>About a year ago I believe, I worked on this physics-based game called &#8220;Archery: Shoot the Apple&#8221;</p>
<p>I was successful in designing sounds and composing music for the game from scratch. The good thing is that anybody can still purchase the game from <a href="http://www.amazon.com/Pixel-Delight-Studios-LLC-Archery/dp/B00AS5GHCC">Amazon</a> or Barnes &amp; Noble for $0.99.</p>
<p>The thing that amuses me most this time is how they describe my sound effects as &#8220;funny&#8221;. I would take that as a compliment.</p>
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