<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Mythic Bios]]></provider_name><provider_url><![CDATA[http://matthewkirshenblatt.ca]]></provider_url><author_name><![CDATA[matthewkirshenblatt]]></author_name><author_url><![CDATA[https://matthewkirshenblatt.ca/author/matthewkirshenblatt/]]></author_url><title><![CDATA[Do Video Games Devalue the Concept of&nbsp;Money?]]></title><type><![CDATA[link]]></type><html><![CDATA[<p><em>This is something else I made a fairly long time ago, but it is still timely I feel. Also, I appreciate the irony in that while I state what&#8217;s in the above title I am still applying it to a money-making capitalist industry. But irony is what makes for interesting stories throughout history and&#8211;in particular&#8211;our current time period. It is a really short article or, really, a meditation. I&#8217;m sure&#8211;and I know&#8211;that there are others that are far better researched, more detailed,  and passionate out there. But that said, like always I hope you will find it interesting. And it&#8217;s something that has to be said.<br />
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<p>In most video games, money is meaningless except for what you can buy with it.</p>
<p>I mean think about it for a few moments. In Super Mario Brothers, you can hit a floating block and get as many gold coins as you&#8217;d like. In Legend of Zelda, you can cut bushes and enemies down for rupees. In various role-playing games, you can kill as many enemies as you&#8217;d like or open a random treasure chest and you will get a whole ton of gil or money to spend it on weapons, armor, other items and anything you&#8217;d like.</p>
<p>What is interesting to note about this video game logic is that currency can be found relatively anywhere&#8211;whether on the ground, earned through battle or trade, or even stranger places&#8211;and that is its only significance: that it is something you can find almost randomly or make easily to facilitate your journey through that reality. There is almost a very understated Communist or at least Socialist aspect to how the &#8220;economic&#8221; state inside quite a few video games work and if I got this idea from someone or something else&#8211;which is more than possible&#8211;then that person is more clever and perceptive than I am.</p>
<p>It is &#8230; immensely hard sometimes to see someone get an easy 99 coins, or 999 maxed out or over billions in gil and know that&#8211;in real life&#8211;you have to struggle just to get a twenty dollar bill. And you don&#8217;t get to fight and defeat bosses to get this money. You have to work for them and not in the good evil henchman way.</p>
<p>What it comes down to is that the object of the game of reality is to survive and, unlike a video game, you cannot easily replenish your bank account after a splurge &#8230; and you rarely get any game Restarts&#8211;or start overs&#8211; if you screw up.</p>
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