<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Mythic Bios]]></provider_name><provider_url><![CDATA[http://matthewkirshenblatt.ca]]></provider_url><author_name><![CDATA[matthewkirshenblatt]]></author_name><author_url><![CDATA[https://matthewkirshenblatt.ca/author/matthewkirshenblatt/]]></author_url><title><![CDATA[Myst: A Television&nbsp;Series]]></title><type><![CDATA[link]]></type><html><![CDATA[<p>It was 1995. I was finishing elementary and headed for high school and I had a major need to fill myself with epic fantasy. I remember going on yet another shopping spree through Coles and I came across a book. It looked like a battered brown notebook with a strange crest in its centre. For me, <em>Myst: The Book of Atrus</em> contained all the elements of a brilliant world: a universe with Descriptive Books that led to alternate worlds &#8212; called Ages &#8212; linked to by the imagination and skill of a writer through the lost art of D&#8217;Ni writing. Just the idea of a civilization that could create worlds through writing books was enough to get me hooked: that and the character of Atrus as he deals with the intrigue behind his family and the reconstruction of an entire way of life.</p>
<p>I was hooked. As I read <em>The Book of Ti&#8217;ana</em> and discovered just why D&#8217;Ni fell and then <em>The Book of D&#8217;Ni</em> in which we get to see an adult Atrus attempt to rebuild D&#8217;Ni and uncover more than he bargained for, I was left with many more mysteries. Then I played <em>Myst</em>. Oh yes. I played <em>Myst</em> and <em>Riven</em> and kept writing in the notebooks thoughtfully provided by Cyan as I found alternate amounts of wonder and frustration in navigating my way through both games. I got to discover what happened to Atrus, his father Gehn, his grandmother Anna, his wife Catherine, their children, and the fate of D&#8217;Ni. I had a very different experience playing the games after reading the books and it made me both sad and curious to know more: to interact with the world that Cyan created.</p>
<p>I didn&#8217;t play the other games due to technological constraints, but I followed what happened in them. I was on a forum about Riven and I always wanted a Book of Gehn: to know about the years between the fall of D&#8217;Ni and his own travels and his fateful meeting with his wife Keta. I even created a fanfic idea: a lost Age and enemy as it were.</p>
<p><em>Myst</em> is a world of possibility. I was lucky in that just last year I backed the <a href="https://www.kickstarter.com/projects/1748001141/unwritten-adventures-in-the-ages-of-myst-and-beyon" target="_blank">Unwritten: Adventures in the Ages of Myst and Beyond Kickstarter</a> and got to write a scenario for that table-top version of the universe I love. Just once, for a moment in time, I got to be part of the D&#8217;Ni Guild of Writers that I dreamed so much of joining when I was young. I got to make the Age I dreamed of making so many years ago.</p>
<p>I also wanted to see more of <em>Myst</em>. I&#8217;m one of those people still waiting for <em>The Book of Marrim</em> to come out: however long it takes. And I&#8217;ve heard about the Mandalay Television Pictures program, the Delve Films DVD movie adaptation of <em>The Book of Ti&#8217;ana</em>, and even the Dark Horse comics prequels to Myst that never materialized or simply didn&#8217;t work out.</p>
<p>But they are trying again.</p>
<p><a href="http://deadline.com/2014/10/myst-tv-series-legendary-cyan-worlds-847110/" target="_blank">Legendary TV &amp; Digital Media has made a deal with Cyan Worlds</a> to create a <em>Myst</em> television series and make a companion video game: perhaps to make the show more than just a viewing experience, but an interactive one as well. I&#8217;m not entirely sure, but I&#8217;m guessing that they are making the game a mobile app to interface with during, before, or after the airing of the program. Or hopefully something that can be on a computer as well. It is definitely an interesting idea and something that I would very much like to see happen.</p>
<p>When you think about it, we live in a world of linking now. The Internet is all about hyperlinks and mobile apps only increase the experience. In <em>Myst</em>, traveling into other Ages through Descriptive Book is called linking. Hopefully, if all goes well, we will all soon be able to link to another world of <em>Myst</em>.</p>
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