<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Megahaulin Blog for Star Realm Strategy]]></provider_name><provider_url><![CDATA[http://megahaulin.com]]></provider_url><author_name><![CDATA[HomerJr]]></author_name><author_url><![CDATA[https://megahaulin.com/author/seredvard/]]></author_url><title><![CDATA[Star Realms Card Tier&nbsp;Lists]]></title><type><![CDATA[link]]></type><html><![CDATA[<h1>BEFORE READING: For the <em>newest</em> version of the Card Tier List, <a href="https://megahaulin.com/2021/10/06/star-realms-card-tier-list-newest-version-added-command-deck-ships-tech/">CLICK HERE</a>!</h1>
<p>by Scott Heise aka HomerJr</p>
<p>Here are my Star Realms Card Tier Lists!  The intent of these Tier Lists is to provide a quick reference to help players, especially newer or less experienced players, when deciding which card(s) in the trade row they should buy (or whether to buy a card at all).  Every card that is available in the online app (base plus year 1 promos) is contained within these lists and grouped into one of three tiers based on the overall value of the card relative to the cost of the card.</p>
<p>While every card in the game can be valuable and help you win, not every card will have equal value over the course of the game thus there are separate Tier Lists for different phases of the game (opening buys, mid game, late game).  Furthermore, many cards are highly situational or valuable only in certain decks.  Please note that this is all just my personal opinion based on over 3500+ online plays, so don&#8217;t take anything in here as law.  🙂   I am always open to feedback, criticism, and discussion.  I also hope to do a deeper dive into how/where/why many of these cards derive their value and how best to use them in future strategy articles.</p>
<p>I rank each card into one of three tiers as follows:</p>
<ul>
<li><strong>Tier 1:</strong>  Strong value and/or agnostic to situation; beneficial in almost any deck; you almost always want to have it in your deck if you can</li>
<li><strong>Tier 2:</strong>  Solid value and/or somewhat situational; may rely on ally ability triggers to be effective; generally a good buy if no Tier 1 card available</li>
<li><strong>Tier 3:</strong>  Weak value and/or highly situational;  may need exactly the right game circumstances to be effective; best to avoid buying except in rare cases</li>
</ul>
<p><!--more-->Please note that my intent is not for cards in the same tier across cost brackets to be considered equivalent in value.  In general, I like to think of cards in the next higher cost bracket have a value one tier higher.  For example, a Tier 2 card in the $3-5 cost bracket would have a value on par with a Tier 1 card in the $1-2 cost bracket.  Also, cards are listed within a cell by faction and cost;  the order of cards within a cell is not meant to imply anything about the value of the card relative to the others in the same tier and cost bracket.</p>
<p>($X) = Cost to buy card</p>
<p>[P] = Promo/kickstarter card</p>
<hr />
<h1>Opening Buys (Deck 1)</h1>
<p>I prioritize strong trade and scrapping cards for my opening buys, as well as bases that provide good long-term value.  Combat cards are generally only valuable at this stage for destroying opposing bases, or for all-out rush strategies.</p>
<table width="436">
<tbody>
<tr>
<td width="86"></td>
<td width="171">
<h2>$1-2</h2>
</td>
<td width="179">
<h2>$3-5</h2>
</td>
</tr>
<tr>
<td>
<h2>Tier 1</h2>
</td>
<td width="171"><span style="color:#0000ff;">Cutter ($2)</span><br />
<span style="color:#008000;">Trade Pod ($2)</span></td>
<td width="179"><span style="color:#0000ff;">Barter World ($4)</span><br />
<span style="color:#0000ff;">Freighter ($4)</span><br />
<span style="color:#0000ff;">Starmarket [P] ($4)</span><br />
<span style="color:#008000;">Ram ($3)</span><br />
<span style="color:#008000;">Blob Wheel ($3)</span><br />
<span style="color:#ff0000;">Supply Bot ($3)</span><br />
<span style="color:#ff0000;">Patrol Mech ($4)</span><br />
<span style="color:#ff0000;">Battle Mech ($5)</span></td>
</tr>
<tr>
<td>
<h2>Tier 2</h2>
</td>
<td width="171"><span style="color:#333333;">Explorer ($2)</span><br />
<span style="color:#0000ff;">Federation Shuttle ($1)</span><br />
<span style="color:#ff0000;">Trade Bot ($1)</span><br />
<span style="color:#ff0000;"> Missile Bot ($2)</span><br />
<span style="color:#008000;">Battle Pod ($2)</span></td>
<td width="179"><span style="color:#0000ff;">Embassy Yacht ($3)</span><br />
<span style="color:#0000ff;">Defense Center ($5)</span><br />
<span style="color:#0000ff;">Trade Escort ($5)</span><br />
<span style="color:#008000;">Blob Destroyer ($4)</span><br />
<span style="color:#008000;">Breeding Site [P] ($4)</span><br />
<span style="color:#ff0000;">Fortress Oblivion [P] ($3)</span><br />
<span style="color:#ff0000;">Stealth Needle ($4)</span><br />
<span style="color:#ff9900;">Imperial Frigate ($3)</span><br />
<span style="color:#ff9900;">Battle Barge [P] ($4)</span><br />
<span style="color:#ff9900;">Space Station ($4)</span><br />
<span style="color:#ff9900;">War World ($5)</span></td>
</tr>
<tr>
<td>
<h2>Tier 3</h2>
</td>
<td width="171"><span style="color:#008000;">Blob Fighter ($1)</span><br />
<span style="color:#ff9900;">Imperial Fighter ($1)</span><br />
<span style="color:#ff9900;"> Corvette ($2)</span></td>
<td width="179">Merc Cruiser [P] ($3)<br />
<span style="color:#0000ff;">Trading Post ($3)</span><br />
<span style="color:#008000;">Battle Screecher [P] ($4)</span><br />
<span style="color:#008000;"> The Hive ($5)</span><br />
<span style="color:#ff0000;">Battle Station ($3)</span><br />
<span style="color:#ff0000;"> Mech World ($5)</span><br />
<span style="color:#ff9900;">Survey Ship ($3)</span><br />
<span style="color:#ff9900;"> Recycling Station ($4)</span><br />
<span style="color:#ff9900;"> Starbase Omega [P] ($4)</span></td>
</tr>
</tbody>
</table>
<hr />
<h1>Mid Game (Decks 2-3)</h1>
<p>I consider the mid game to be the period after the opening buys where there is still time for trade and scrapping to amortize, and both players have enough authority to survive through at least their opponent&#8217;s next shuffle and a full deck thereafter.  During the mid game, I tend to value cards that help buy $6-8 cards (but also have late game value), strong bases, and cards that sow the seeds for big rallies in the late game (card draws, top-decking, etc).</p>
<table width="643">
<tbody>
<tr>
<td width="86"></td>
<td width="171">
<h2>$1-2</h2>
</td>
<td width="179">
<h2>$3-5</h2>
</td>
<td width="207">
<h2>$6-8</h2>
</td>
</tr>
<tr>
<td>
<h2>Tier 1</h2>
</td>
<td><span style="color:#0000ff;">Cutter ($2)</span></td>
<td width="179"><span style="color:#0000ff;">Starmarket [P] ($4)</span><br />
<span style="color:#008000;">Blob Destroyer ($4)</span><br />
<span style="color:#008000;">Breeding Site [P] ($4)</span><br />
<span style="color:#ff0000;">Stealth Needle ($4)</span><br />
<span style="color:#ff0000;">Patrol Mech ($4)</span><br />
<span style="color:#ff0000;">Battle Mech ($5)</span><br />
<span style="color:#ff9900;">Battle Barge [P] ($4)</span><br />
<span style="color:#ff9900;">War World ($5)</span></td>
<td width="207"><span style="color:#0000ff;">Port of Call ($6)</span><br />
<span style="color:#0000ff;"> Central Office ($7)</span><br />
<span style="color:#0000ff;">Megahauler [P] ($7) </span><br />
<span style="color:#0000ff;"> Command Ship ($8)</span><br />
<span style="color:#ff0000;">The Ark [P] ($7)</span><br />
<span style="color:#ff0000;"> Brain World ($8)</span></td>
</tr>
<tr>
<td>
<h2>Tier 2</h2>
</td>
<td width="171"><span style="color:#ff0000;">Missile Bot ($2)</span><br />
<span style="color:#008000;">Trade Pod ($2)</span><br />
<span style="color:#008000;">Battle Pod ($2)</span><br />
<span style="color:#008000;">Blob Fighter ($1)</span><br />
<span style="color:#ff9900;">Corvette ($2)</span></td>
<td width="179"><span style="color:#0000ff;">Embassy Yacht ($3)</span><br />
<span style="color:#0000ff;"> Barter World ($4)</span><br />
<span style="color:#0000ff;"> Freighter ($4)</span><br />
<span style="color:#0000ff;"> Defense Center ($5)</span><br />
<span style="color:#0000ff;"> Trade Escort ($5)</span><br />
<span style="color:#ff0000;">Supply Bot ($3)</span><br />
<span style="color:#008000;">Ram ($3)</span><br />
<span style="color:#008000;"> Blob Wheel ($3)</span><br />
<span style="color:#008000;"> Battle Screecher [P] ($4)</span><br />
<span style="color:#008000;"> The Hive ($5)</span><br />
<span style="color:#ff9900;">Imperial Frigate ($3)</span><br />
<span style="color:#ff9900;"> Survey Ship ($3)</span><br />
<span style="color:#ff9900;"> Recycling Station ($4)</span><br />
<span style="color:#ff9900;"> Space Station ($4)</span></td>
<td width="207"><span style="color:#0000ff;">Flagship ($6)</span><br />
<span style="color:#008000;">Battle Blob ($6)</span><br />
<span style="color:#008000;">Blob Carrier ($6)</span><br />
<span style="color:#008000;">Mothership ($7)</span><br />
<span style="color:#008000;">Blob World ($8)</span><br />
<span style="color:#ff0000;">Missile Mech ($6)</span><br />
<span style="color:#ff0000;">Machine Base ($7)</span><br />
<span style="color:#ff9900;">Battlecruiser ($6)</span><br />
<span style="color:#ff9900;">Royal Redoubt ($6)</span><br />
<span style="color:#ff9900;">Dreadnaught ($7)</span></td>
</tr>
<tr>
<td>
<h2>Tier 3</h2>
</td>
<td width="171">Explorer ($2)<br />
<span style="color:#0000ff;">Federation Shuttle ($1)</span><br />
<span style="color:#ff0000;">Trade Bot ($1)</span><br />
<span style="color:#ff9900;">Imperial Fighter ($1)</span></td>
<td width="179">Merc Cruiser [P] ($3)<br />
<span style="color:#0000ff;">Trading Post ($3)</span><br />
<span style="color:#ff0000;">Fortress Oblivion [P] ($3)</span><br />
<span style="color:#ff0000;"> Battle Station ($3)</span><br />
<span style="color:#ff9900;"> Starbase Omega [P] ($4)</span></td>
<td width="207"><span style="color:#ff0000;">Junkyard ($6)</span><br />
<span style="color:#ff9900;">Fleet HQ ($8)</span></td>
</tr>
</tbody>
</table>
<hr />
<h1></h1>
<h1>Late Game (Decks 4+ or Authority &lt; 30)</h1>
<p>I consider the late game to be the point at which trade and scrapping no longer have enough time to provide value, and/or one or both players do not have enough authority to survive the next full play through of their opponent&#8217;s deck.  During the late game, I tend to value cards that provide maximum combat in as few cards as possible and help fuel big rallies via card draws.</p>
<table width="643">
<tbody>
<tr>
<td width="86"></td>
<td width="171">
<h2>$1-2</h2>
</td>
<td width="179">
<h2>$3-5</h2>
</td>
<td width="207">
<h2>$6-8</h2>
</td>
</tr>
<tr>
<td>
<h2>Tier 1</h2>
</td>
<td width="171">none</td>
<td width="179"><span style="color:#008000;">Blob Destroyer ($4)</span><br />
<span style="color:#008000;"> Breeding Site [P] ($4)</span><br />
<span style="color:#ff0000;">Stealth Needle ($4)</span><br />
<span style="color:#ff9900;">Imperial Frigate ($3)</span><br />
<span style="color:#ff9900;"> Battle Barge [P] ($4)</span><br />
<span style="color:#ff9900;"> Recycling Station ($4)</span><br />
<span style="color:#ff9900;"> War World ($5)</span></td>
<td width="207"><span style="color:#0000ff;">Flagship ($6)</span><br />
<span style="color:#0000ff;">Command Ship ($8)</span><br />
<span style="color:#008000;">Battle Blob ($6)</span><br />
<span style="color:#008000;">Mothership ($7)</span><br />
<span style="color:#ff0000;">The Ark [P] ($7)</span><br />
<span style="color:#ff0000;">Brain World ($8)</span><br />
<span style="color:#ff9900;">Battlecruiser ($6)</span><br />
<span style="color:#ff9900;">Dreadnaught ($7)</span></td>
</tr>
<tr>
<td>
<h2>Tier 2</h2>
</td>
<td width="171"><span style="color:#0000ff;">Cutter ($2)</span><br />
<span style="color:#008000;">Battle Pod ($2)</span><br />
<span style="color:#008000;">Blob Fighter ($1)</span><br />
<span style="color:#ff9900;">Corvette ($2)</span></td>
<td width="179"><span style="color:#0000ff;">Starmarket [P] ($4)</span><br />
<span style="color:#0000ff;">Barter World ($4)</span><br />
<span style="color:#0000ff;">Defense Center ($5)</span><br />
<span style="color:#0000ff;">Trade Escort ($5)</span><br />
<span style="color:#ff0000;">Battle Mech ($5)</span><br />
<span style="color:#ff0000;">Battle Station ($3)</span><br />
<span style="color:#008000;">The Hive ($5)</span><br />
<span style="color:#ff9900;">Starbase Omega [P] ($4)</span></td>
<td width="207"><span style="color:#0000ff;">Central Office ($7)</span><br />
<span style="color:#0000ff;"> Megahauler [P] ($7)</span><br />
<span style="color:#008000;">Blob World ($8)</span><br />
<span style="color:#ff0000;">Missile Mech ($6)</span><br />
<span style="color:#ff9900;">Royal Redoubt ($6)</span></td>
</tr>
<tr>
<td>
<h2>Tier 3</h2>
</td>
<td width="171">Explorer ($2)<br />
<span style="color:#0000ff;">Federation Shuttle ($1)</span><br />
<span style="color:#008000;">Trade Pod ($2)</span><br />
<span style="color:#ff0000;">Missile Bot ($2)</span><br />
<span style="color:#ff0000;"> Trade Bot ($1)</span><br />
<span style="color:#ff9900;">Imperial Fighter ($1)</span></td>
<td width="179">Merc Cruiser [P] ($3)<br />
<span style="color:#0000ff;">Embassy Yacht ($3)</span><br />
<span style="color:#0000ff;">Trading Post ($3)</span><br />
<span style="color:#0000ff;">Freighter ($4)</span><br />
<span style="color:#008000;">Ram ($3)</span><br />
<span style="color:#008000;">Blob Wheel ($3)</span><br />
<span style="color:#008000;">Battle Screecher [P] ($4)</span><br />
<span style="color:#ff0000;">Supply Bot ($3)</span><br />
<span style="color:#ff0000;">Fortress Oblivion [P] ($3)</span><br />
<span style="color:#ff0000;">Patrol Mech ($4)</span><br />
<span style="color:#ff9900;">Survey Ship ($3)</span><br />
<span style="color:#ff9900;">Space Station ($4)</span></td>
<td width="207"><span style="color:#0000ff;">Port of Call ($6)</span><br />
<span style="color:#008000;">Blob Carrier ($6)</span><br />
<span style="color:#ff0000;">Junkyard ($6)</span><br />
<span style="color:#ff0000;"> Machine Base ($7)</span><br />
<span style="color:#ff9900;">Fleet HQ ($8)</span></td>
</tr>
</tbody>
</table>
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