<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[Megahaulin Blog for Star Realm Strategy]]></provider_name><provider_url><![CDATA[http://megahaulin.com]]></provider_url><author_name><![CDATA[dclingman]]></author_name><author_url><![CDATA[https://megahaulin.com/author/dclingman/]]></author_url><title><![CDATA[Star Realms: Rise of The Empire &#8211; First&nbsp;details]]></title><type><![CDATA[link]]></type><html><![CDATA[
<p>To read our original coverage on this, check out the excellent writeup from last April by our very own Rick DeMille: <a href="https://megahaulin.com/2020/04/28/rise-of-empire-the-next-big-thing/" rel="nofollow">https://megahaulin.com/2020/04/28/rise-of-empire-the-next-big-thing/</a></p>



<p>The updates:</p>



<p>The new set, Rise of the Empire is a two player set that tells the story of how the Star Empire was formed in Rebellion to the Trade Federation and predates existence of the Machine Cult and the Blob! This all takes place before the timeline of the Core Star Realms Set (A Prequel!). </p>



<p>There are New Factions! These include:</p>



<ul><li>The Consortium: The Wealthier worlds who are in close proximity to the Trade Federation</li><li>The Kingdom: A Militaristic Monarchy</li><li>Scavengers &#8211; A loose confederation of colonies and smugglers who are outside the area of Trade Federation control in Uncharted Space</li></ul>



<p>This new set will Campaign centered and will be played &#8220;Legacy&#8221; style meaning that physical changes will be made to cards over the run of the Campaign. These changes will involve Faction stickers that will permanently modify the card (or just use a sleeve). </p>



<p>We&#8217;ll talk about the gameplay mechanics and changes in the next update! In the meantime, take a look at these images!</p>



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