<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[MetaGame]]></provider_name><provider_url><![CDATA[https://metavideogame.wordpress.com]]></provider_url><author_name><![CDATA[ruicraveirinha]]></author_name><author_url><![CDATA[https://metavideogame.wordpress.com/author/ruicraveirinha/]]></author_url><title><![CDATA[Planescape Torment &#8211; “Undying&nbsp;Art”]]></title><type><![CDATA[link]]></type><html><![CDATA[Its stories, ideas and characters we’ll linger in your memory, challenging your heart and mind to fully understand the magnificence of the game’s experiences... making you want to go back to the “Planescape” universe time and time again. Whether Chris Avellone knew it or not, “Torment” was his undying attempt at immortality through art. It succeeded.]]></html><thumbnail_url><![CDATA[https://i0.wp.com/metavideogame.wordpress.com/files/2008/03/32570_1190878955611.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[330]]></thumbnail_height></oembed>