<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[MetaGame]]></provider_name><provider_url><![CDATA[https://metavideogame.wordpress.com]]></provider_url><author_name><![CDATA[ruicraveirinha]]></author_name><author_url><![CDATA[https://metavideogame.wordpress.com/author/ruicraveirinha/]]></author_url><title><![CDATA[Lost Odyssey &#8211; “The (Real) Final&nbsp;Fantasy”]]></title><type><![CDATA[link]]></type><html><![CDATA[After crying endless times from reading every “1000 Years of Memories” and watching the gorgeous cutscenes, you’ll understand what Sakaguchi is trying to say with his game: why go forward, when the dramatic potential of the genre is still underachieved? “Lost Odyssey” is Sakaguchi’s greatest masterpiece, a game so heartbreaking, profound and beautiful that it fully deserves the title of “The (real) Final Fantasy”.]]></html><thumbnail_url><![CDATA[https://i2.wp.com/metavideogame.wordpress.com/files/2008/04/11.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[262]]></thumbnail_height></oembed>