<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[MetaGame]]></provider_name><provider_url><![CDATA[https://metavideogame.wordpress.com]]></provider_url><author_name><![CDATA[ruicraveirinha]]></author_name><author_url><![CDATA[https://metavideogame.wordpress.com/author/ruicraveirinha/]]></author_url><title><![CDATA[&#8220;The Essence of Fear &#8211;  a Prelude to Silent Hill Homecoming&nbsp;pt.2&#8221;]]></title><type><![CDATA[link]]></type><html><![CDATA[The problem now, is that all of these aspects which make "Silent Hill's" so interesting as horror games were built on a Japanese conceptual frame, which makes me look with skepticism to the departure of the series to American studios, that are bound to interpret "Silent Hill" in a different way than the original Team Silent... something I'll get to in the upcoming review.]]></html><thumbnail_url><![CDATA[https://i1.wp.com/metavideogame.wordpress.com/files/2008/10/silent-hill-2.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[440]]></thumbnail_width><thumbnail_height><![CDATA[330]]></thumbnail_height></oembed>