<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[MetaGame]]></provider_name><provider_url><![CDATA[https://metavideogame.wordpress.com]]></provider_url><author_name><![CDATA[ruicraveirinha]]></author_name><author_url><![CDATA[https://metavideogame.wordpress.com/author/ruicraveirinha/]]></author_url><title><![CDATA[Folklore &#8211; &#8220;Interactive Art&nbsp;Museum&#8221;]]></title><type><![CDATA[link]]></type><html><![CDATA["Folklore" is an experience like no other, and one that deserves all my love.Its sheer artistic value is enough to capture the spirit of any art enthusiast, and make him dream profusely with such delectable and delicate artwork. However, there's a price to pay for its ambitions: to suffer the tedium of the game's poor combat and mediocre game design, which constantly shatter the otherwise virtuous 3D art museum of "Folklore". But hell, is it a ride worth dying for...]]></html><thumbnail_url><![CDATA[https://i2.wp.com/metavideogame.wordpress.com/files/2008/10/a9dc0_1.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[330]]></thumbnail_width><thumbnail_height><![CDATA[330]]></thumbnail_height></oembed>