<?xml version="1.0" encoding="UTF-8" standalone="yes"?><oembed><version><![CDATA[1.0]]></version><provider_name><![CDATA[MetaGame]]></provider_name><provider_url><![CDATA[https://metavideogame.wordpress.com]]></provider_url><author_name><![CDATA[ruicraveirinha]]></author_name><author_url><![CDATA[https://metavideogame.wordpress.com/author/ruicraveirinha/]]></author_url><title><![CDATA[Metal Gear Solid 3: Snake Eater &#8211; &#8220;One-Eyed&nbsp;Jack&#8221;]]></title><type><![CDATA[link]]></type><html><![CDATA[But the truly infuriating thing is how its insignificant flaws can obfuscate the game's grandiosity when it strikes that rare chord of pure bliss. Flaws that could have easily been removed, but remain as nagging reminders of Kojima's unflinching desire to be cool and funny. Which is why Kojima needs an editing eye, something which he must surely have had many years ago, but now seems to have lost, like his protagonists, during some imaginary war with his ego. And until he learns that less is more, he will remain blind.]]></html><thumbnail_url><![CDATA[https://i1.wp.com/metavideogame.wordpress.com/files/2009/08/20080926_metal_gear_solid_3_01.jpg?fit=440%2C330]]></thumbnail_url><thumbnail_width><![CDATA[350]]></thumbnail_width><thumbnail_height><![CDATA[297]]></thumbnail_height></oembed>